Hey Guys,
Absolutely loving Wildlands right now! What a fantastic concept and the execution is great. I'm really digging the tactical movements, the customization, and general gameplay. However, I was hoping to maybe ask about a few things. How come there is no CQC like knife kills? will knife kills be implemented in the full version? Also, maybe add some more exploration with finding items, cool locations, maybe cartel drop locations that you can ambush. Also, was thinking you could add in more roaming patrols and outposts. There seems to be a lot of open space between areas. I really enjoy coming across those areas and setting up a strike. I've also noticed that there isn't a way to set your team up to breach doors. Would be cool to have a command that lines everyone up and you can breach rooms. Also add breaching charges. I hope you guys will think of stuff like this. The little things like that really go a long way and make the difference. But for the most part, its great. Please don't cater to the call of duty like people. It's nice having a game where you actually have to think, plan, and execute unlike COD or Battlefield where you can just run in and wildly fire your gun and survive. Keep it a challenge and don't let the ones that say its too hard change anything. Realism is what is going to win here and so far you guys are pulling it off minus a few things. Thanks for taking the time. Cheers
Can the Bot order menu be change, its OK holding RB to get the menu up but then trying to select an item from the quick access commands is a real PITA to get the right one and then select it especially in the middle of a fire fight, can we not have the RB to activate it and then use the D-Pad to select and action the order, I think that it would be much easier and more precise.
Thanks
Why the hell is this dribble sticky? Can you "moderators" please do us all a favor and moderate the sticky's to the decent feedback posts to show the developers what needs to be done to make this game great.Originally Posted by TRISTAM14 Go to original post
Hey there Devs, hope you see this.
1) For the long time fans of Ghost Recon, back when it was a game with a high skill ceiling and heavily reliant on tactics, will we be able to get a more challenging "Ghost" mode, that for instance could have most of the HUD elements disabled, marked targets only lasting a short time etc?
2) Also will we be able to get a revamp of the helicopter controls so that there is a "basic" and "advanced" control scheme to allow for experienced action game pilots to pull off the hot drops they have been hoping for?
Hope to hear back!
personal patches like armpatche in Rainbow Six Raven Shield would be nice on arms. Or a personally task force emblem / patch (in the closed beta the posible emblems were pre-defined and only for the backpack). Either as upload, the emblem from the ghost profile or via creator tool (as currently used in "For Honor")