Hopefully we can move clock forward and wait (makes most sense in open world setting.). Wondering also how fast one day is.Originally Posted by HitMan00 Go to original post
In case you haven't heard 5.11 is sponsoring this game. So expect their clothing line and gear. If you are not familiar check their website.
Now for the question. I have noticed that the graphics look a lot like a 360 game. I know the footage I am seeing is pre-alpha but sometimes that doesn't change. So will the graphics get sharper like in the trailers? Or primarily stay the same? Also it bothers me a little that these ghosts look a little "weak" almost no muscle tone. Are these still pre-alpha characters or are we going to be stuck with chicken arm elite solders?
So just spinning off ideas what if you killed the main guy first and just sat back and watched the rest of the operation crumble? Or would a LT. take over?Originally Posted by Cortexian Go to original post
Nice to know 5.11 sponsoring. Hoping to see more camo patterns than what they have available though.Originally Posted by DesertNinja87 Go to original post
About that muscle tone. I hope to see diversity on that but they shouldn't all look like beefed up hollywood soldiers. For a soldier it is more important to be able to be able to move long distances on foot while carrying all your gear rather than have your shirt being tight at your biceps![]()
Special Forces soldiers tend to be more lean and mean than beefed up. Carrying a whole load of extra body mass that isn't necessary (unless they want to arm wrestle the enemies) and needs food and water to sustain it is not a great idea in the environment they operate.Originally Posted by DesertNinja87 Go to original post
Yup, for the official press release from 5.11 you can see here:Originally Posted by DesertNinja87 Go to original post
http://www.511tactical.com/company-i...ress-releases/
Check the 7/5/16 release.
The graphics are very much a work in progress. I don't believe what was shown in the hands-on gameplay at E3 this year was representative of what the final game would look like. Over at the Microsoft booth they had a demo sign stating something like "PC Demo - Playable at Xbox One specifications" or something like that. So they probably had the graphics scaled back to be "Xbox One" compatible or something.Originally Posted by DesertNinja87 Go to original post
And not all special forces guys are iron-pumping buffs. I'd say the typical build is athletically fit, on the more muscular side (as opposed to lean), but with a very high cardio capacity. Basically they're "toned" but not "buff" for the most part.
Source: Worked with and know a few Canadian special forces guys and have seen LOTS of deployment photography/videos.
One of my favorite things about older GR games was the 'ARMA' feel of one shot one kill. I enjoyed Future Soldier but felt it was still a little too bullet spongey.(Don't think that's a real word)
This game has the potential to be the best CO-OP shooter since the current gen systems launched but want to know if it will feel more like old school GR when it comes to bullet damage or a little more casual like FS.
I love that there is customization in this game for both the character and the guns but I also heard that the players would be able change into any outfits anywhere by just going into the menu, I am not sure if this is true for the guns as well. I don't really like the ability to change into any outfits and customizing your guns anywhere, I would prefer players to go back to their hideout and change their outfits at the closet and customizing their guns at the workbench and the players may bring like 3 outfits and 3 weapon attachments with them in their backpacks to be use in the open world. I would have very much prefer this instead. Also, I hope that the character customization like the face and body will have more options for the players to choose from unlike The Division where there is very limited face customization so a lot of people end up looking the same. Give us the ability to choose our character eyes, mouth, hair, facial hair, skin color and etc.