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  1. #11
    Doctrinaire's Avatar Member
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    I suspect you'll need to plug in a controller and play/interface that way.

    you might be able to play using keyboard/mouse, but it could be like a flight/space sim where a joystick works better overall as that was the plan.

    a keyboard could open up some interesting key combo's though...especially if you utilize something like the Razer Orbweaver.
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  2. #12
    You can use basically any controller you want on PC. This should not be an issue, May even try using the Steam controller.
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  3. #13
    Serdones's Avatar Member
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    Originally Posted by SnorriUlversson Go to original post
    Dunno, honestly I hope so...but looking at this article, a gamepad seems better http://forhonor.ubi.com/game/en-US/n...m:148-76770-32
    Good, I like playing on PC with my controller more anyway.

    Also, I want For Honor to get super competitive, and then I want to be good at it so I can justify buying the Elite Xbox One Controller 'cause it's SOOOOOOOOOOOOOOOOO pretty.

    May get it for Souls PVP anyway.
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  4. #14
    Serdones's Avatar Member
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    And yeah, if we do need controllers, obviously wired third-party ones are an option. There are also some wireless third-party controllers that'll sync with a generic Bluetooth receiver, though some can be a bit spotty.

    The DualShock 3 and DualShock 4 both also work fine with a cable. The DualShock 4 can work wirelessly also with a generic Bluetooth receiver.

    Though as a big fan of Xbox gamepads, I'd definitely recommend an Xbox 360 or Xbox One controller. The 360 controller has a wireless receiver already available, which is what I use on my PC. Microsoft recently announced a receiver for the Xbox One controller, but it's not out yet and it'll only work for Windows 10. If you don't care whether it's wireless, you can get a wired 360 controller. The "wired" Xbox One controller just comes with a micro-USB.
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  5. #15
    Be1dou's Avatar Senior Member
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    The Art of Battle was designed for controllers in mind, so I wouldn't be too optimistic about how it translates to M&K. I'm assuming you'll get better results with higher DPI mice, though.
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  6. #16
    I think it will work fine in PC, as far as I saw in the Art of Battle article, there is not that much that a M+K cant do.

    You move with WASD, you use TAB to lock/unlock on objectives(enter in Art of Battle mode). Instead of holding you press it to lock and press it to unlock.

    The mouse moves the camera except when you Lock on objectives then it selects the guard.

    Q and E = Change Objectives when lock on

    Left Click = Light attack

    Rigth Click = Heavy attack

    Shift = sprint

    C= dodge

    F = Guard break

    R/T = Finishers

    1,2,3,4 = Feats

    Z or X or whatever key = Emotes

    And that is basiclly all I think, and if you have side buttons for your mouse it is even easier, giving you the chance to dodge and guard break with your mouse or whatever you prefer to do with your mouse.

    The only thing you lose is the vibration, but for me that is not a problem.
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  7. #17
    the reason i think a controller would work better with this game is because with a controller you can move the RS (right stick) to the left and it gets stuck when you reach the limit of the stick. and if you let go it snaps to center. this doesnt work like that with a mouse. i feel like the mouse will feel less comfortable with the way you fight here.
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  8. #18
    Originally Posted by topeira1980 Go to original post
    the reason i think a controller would work better with this game is because with a controller you can move the RS (right stick) to the left and it gets stuck when you reach the limit of the stick. and if you let go it snaps to center. this doesnt work like that with a mouse.
    If they make it so mouse movement changes your stance once locked on why would we need some form of a limit?

    You move the mouse in the appropriate direction and hold it still.
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  9. #19
    I hope that we get to taste the game before it releases so that I can test both variants (M&K and controller) so that I find out which one feels more like it. I think Ubisoft won't disappoint because they're full of experience in making all kinds of games and although The Art of Battle was created for controller in the first place I think it will be loads of fun the other way too because I have a lot of side buttons on my mouse and keyboard is good for combos. And maybe WASD is a better option for movements than sticks.
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  10. #20
    Originally Posted by Fatal-Feit Go to original post
    The Art of Battle was designed for controllers in mind, so I wouldn't be too optimistic about how it translates to M&K. I'm assuming you'll get better results with higher DPI mice, though.
    Totally agree, there will be solutions for PC users, but for sure controllrs will be more confortable and performing IMHO
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