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  1. #11
    Originally Posted by IamCrumbz Go to original post
    Pirates, Greeks, Ninja's
    I think that related to the existing warrior classes, you can have already a huge diversity of offensive and defensive fighting styles (and even maybe perks etc...) just by playing with the Samurai and the Knight, without mentioning the Viking with its shield technique.

    To add any other warrior class that comes from the same historical time period as these three units that carries the same fame, renown, and a different type of diversity in its combat technique is almost impossible...

    Other obviously famous warrior classes such as the Spartans for example or even maybe Pirates would be nearly impossible since historically talking, Spartans used Bronze weapons (While the Samurai, Knights and Vikings historically used Steel) and Pirates yea... pistols and grenades doesn't since to fit well for this game I think...
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  2. #12
    MisterWillow's Avatar Senior Member
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    Originally Posted by Shuai8297 Go to original post
    More warrior from more cultures sounds awesome, although personally I'd prefer if they didn't add them as new factions for a couple of reasons.

    1. As of right now you're only able to play as one faction per team. That is, you can't have two chosen and two legionnaires. That means that if we have 5+ factions the playerbase will be really divided and there'll be a high risk of friends not being able to play with each other using their favorite characters.

    2. Since each faction need to have enough characters and diveristy to account for a four man team, that means each faction will take considerably more development time to bring to us, not to mention lots of cool historical warriors who only uses a few iconic weapons will have a hard time making it into the game since there isn't enough diversity to justify an entire faction.

    I'd much prefer if new warriors either are "stand-alone" and able to chose a faction to join (i.e. available for all factions), or tacked onto an existing faction, mercenary style.
    All of this expresses my thoughts, but that bolded bit is the biggest reason I don't think it's really a good idea to make entirely new factions. The proposal to have new warriors added to existing factions is something I brought up over HERE, and I think that would be the best option for adding cultures; and if not as mercenaries, then as the result of alliances, even if they're shaky.

    Originally Posted by Beas7ie Go to original post
    Native Americans
    This would be the major exception. I think anything dealing with indigenous American cultures would work better as a standalone and completely separate expansion---similar to Battlefield Bad Company 2's Vietnam expansion---both because, from a realism standpoint, there's no way warriors wearing, at most, wooden breastplates and animal hides would be able to stand toe-to-toe with one in full plate, and, because you could get really in depth with the cultures---Maya, Aztec, Sioux, Apache, Blackfoot, etc. etc. (probably combining some, through an alliance system, or grouping them via geography [plains, plateau, jungle])---and avoid the vague stereotypes we usually get in media.
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