pretty cool stuff we can do with them? dammit, now i am even more curious.Originally Posted by SpaceElephant Go to original post
First off, awesome multiplayer trailer, first time I post anywhere about a video game. With that said, despite what you said, the AI still needs better improvements, otherwise this will be a "Dynasty Warrior" game with PVP. I suggest instead of just having a "feat" such as the Samurai's random call of arrows, we have more commands of the npc groupings. For example, if you want to defend a critical choke point for the team, tell the Vikings to bunker down behind their shields and then the user can jump off the stacks of shields into enemy lines and demolish the opponents defensive posture with an AOE tomahawk slamOriginally Posted by SpaceElephant Go to original post
or... even better yet, go inside that wall of shields with the troops and go first person view mode to stab the opponents with your spear (if they used them).
or.... while inside, the right analog stick now becomes mini-orders to open the wall so the user can charge and attack, retreat, and the wall closes again.
Ok, i'm done.
If its too late to change the "feat" system, at least have a wide variety. Good luck. Oh yeah, this coming out on PS4? lol, i didnt catch that.
I think they can use their sword-fighting gameplay in this part as well, so if the AI holds his sword in the same direction, he can counter as many attacks as you hit him with but, unlike other players, they only have one bar of health instead of four; one successful strike can be enough to kill them.
This might be how it is right now, it was just hard to tell with AI dying right and left :P
Trust me, it may LOOK easy but fighting these guys in hordes can be trouble. You constantly have to watch your back too, they're definitely not mindless fodder, they WILL attack and harm you. I'd say it sets a great balance because most of your time, you'll be locked in one-on-one battles anyway, so having these guys be 1 hit kills balances the gameplay perfectly, I think. Having them be 3 hits or 4 would break the game.