1. #1

    Career Tracks Music Issue

    It seems that since the latest patch that the dynamic music that I would normally listen to while completing a track seems to have set itself to the static looping version.
    While not a bug that crashes the game, it is one that, currently, ruins the atmosphere set by the music getting more and more epic as you progress further into a level.

    Steps to reproduce:1. start up any track in the career 2. Pass the first checkpoint 3. hit the restart button (for 360 controllers that would be the "back" button) 4. Pay attention to the music.
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  2. #2
    Wilppe's Avatar Trials Developer
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    Apr 2014
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    The change into the music system where whole songs are looped is intentional. Explained here in the first post:

    http://forums.ubi.com/showthread.php...ic-Music-Guide

    Sorry to hear that you think the change ruins the atmosphere. We received a lot more positive feedback with the new system after we started using it since Fire in the Deep. Many players would get stuck in difficult tracks and thus the music loops would get stuck too since they were previously tied to certain parts of the tracks, further enhancing the feeling of getting stuck. From a game design perspective we want to avoid this, because a player should always want to retry and not quit. As you said, the previous system was meant to emphasize the mood of track parts (track becomes more epic -> music becomes more epic). For a very skillful player the tracks would sound great, but others would notice the looping. Making that system seamless and transparent would require a lot more time and budget than we have, so we had to change into a more simple solution. There are a few interactive features left though, such as stopping and restarting the music.

    -W
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