1. #1
    auzkahglt's Avatar Member
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    Please Help! Editor Building Height changed?

    So my Problem is in the past i built a Hill Climb called GIGA CLIMB 1075m+..........

    ........now I was building another one but after 490m the Riding line won´t function properly( it makes a kink and goes straith forward/ doesn´t stay on objects placed higher than 490m)

    did they change anything? to prevent from building too high or something?

    sry 4 my bad english and thanks for every answer!
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  2. #2

    The driving line disappears after 500m, but you can drive higher than 500m. It is only a graphical bug, I think.

    You can put an Area Clear at (238,193,490) to remove the borders of the world. The Area Clear needs to have "Base World Objects" on. This will let you build a Hill Climb to 2000m high
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  3. #3
    auzkahglt's Avatar Member
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    Thanks!

    How can i find that exact point on the map? where do i see the coordinates?

    Thanks allready found it in your Tips & tricks Thread!

    very useful
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  4. #4

    No problem happy to help!

    You're on Xbox One right?
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  5. #5
    auzkahglt's Avatar Member
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    Awesome now I can build a ~2043m hill climb =)=) probably finished in a few years!!!^^ great help


    edit: yes xb1
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  6. #6

    Sweet! I look forward to the hill climb.
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  7. #7
    Originally Posted by pneumaticbog484 Go to original post

    The driving line disappears after 500m, but you can drive higher than 500m. It is only a graphical bug, I think.

    You can put an Area Clear at (238,193,490) to remove the borders of the world. The Area Clear needs to have "Base World Objects" on. This will let you build a Hill Climb to 2000m high

    Dude thats a crazy find! does it also affect the edges as well as vertical? I have a friend who stopped building because he built his track up to the edge of the world and had put so much time in he couldn't bare to delete enough to get a curved line in... this will make his day!
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  8. #8
    I remember this happening when i built my track "shafted". i believe i had a post here asking something similar. :P
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  9. #9
    Originally Posted by elCamsterino Go to original post
    Dude thats a crazy find! does it also affect the edges as well as vertical? I have a friend who stopped building because he built his track up to the edge of the world and had put so much time in he couldn't bare to delete enough to get a curved line in... this will make his day!
    The edges stop at their usual place, just no fog or message. But the height limit is way beyond 2,000m! I strapped a rocket to the rider and the camera has trouble rendering the scene at around 20,000m, then the guy crashed sometime after 32,000m. Measured using Object Position Y and set the score to meters.

    I Don't know how high until the rider no longer works on the driving line though, because I had him jointed with an infinite slider.
    This was on x360.
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