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  1. #1
    Pancakes_Mcgee's Avatar Junior Member
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    2016 Release Is Great News!

    So it was announced that The Division is now being projected for a 2016 release, sometime between Jan. and Mar. This is great for two reasons.

    1. The more time they work on it, the better it will most likely be. I am so jazzed for this game, and I'm glad they're taking their time in development to get it right.
    2. Hopefully this shows that AAA studios are willing to take longer on a game, and not let marketing determine the product release time-frame. I hope other large studios and development houses take note, and that the industry starts moving in this direction, after a few years of releasing broken games.

    THANK YOU Ubisoft for the delay. You're doing it right, and I for one am very happy.
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  2. #2
    H0EY's Avatar Senior Member
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    Projected by who?
    Please post a link to the info.
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  3. #3
    Yes just like Watch Dogs was delayed and looked how great that game came out. The Devs had said the game was coming out this year yet it gets delayed again. This only means they are having trouble with the development of it. But they couldn't delay AC for another year..
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  4. #4
    Originally Posted by H0EY Go to original post
    Projected by who?
    Please post a link to the info.
    http://www.ign.com/articles/2015/05/...by-spring-2016
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  5. #5
    H0EY's Avatar Senior Member
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    Nevermind found the article
    http://ie.ign.com/articles/2015/05/1...4ef06a5700001d
    I don't think anybody is surprised b y this really.
    I'll happily wait if it benefits the game.
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  6. #6
    meathead_79's Avatar Senior Member
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    What bothered me the most was that they teased us with a game three years before it is released. What I want to know is, was it trash like Future Soldier so they had to completely redo it half way through? Or did it simply just take that long to make?
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  7. #7
    Here The Statement from Ubisoft on 2016 Release Date! Since my other Thread was locked

    http://tomclancy-thedivision.ubi.com...--17-19-8-0515
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  8. #8
    H0EY's Avatar Senior Member
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    Originally Posted by meathead_79 Go to original post
    What bothered me the most was that they teased us with a game three years before it is released. What I want to know is, was it trash like Future Soldier so they had to completely redo it half way through? Or did it simply just take that long to make?
    I have a feeling what we saw at E3 2013 was just a proof of concept piece and the game had not started full development yet.
    It could be the reason we got very little information as they had very little to talk about.
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  9. #9
    I think a cpl of you are over thinking this delay. I have said it a few times around there that there was no way they were releasing the game this fall up against titles like C0D, BF, HALO and a new Tomb Raider. Those are established franchises with their cult followings. We have see time and time again in the past where publishers have intentionally delayed their games so as not to go up against those games. There are only so many gamers in the world and only so much money to be had. Those 4 games I listed are monsters and will cannibalize the market once released. You don't release a new IP with no community up against those titles. The Division would have failed if it had been released against those games. The bulk of a games sales come with in the first 3 months of release. I knew this game wasn't coming out this year and I believe it has nothing to do with development. The game is likely coming a long just fine. This is all about money how how much they can make.
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  10. #10
    iam.aemond's Avatar Community Developer
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    Originally Posted by Pancakes_Mcgee Go to original post
    So it was announced that The Division is now being projected for a 2016 release, sometime between Jan. and Mar. This is great for two reasons.

    1. The more time they work on it, the better it will most likely be. I am so jazzed for this game, and I'm glad they're taking their time in development to get it right.
    2. Hopefully this shows that AAA studios are willing to take longer on a game, and not let marketing determine the product release time-frame. I hope other large studios and development houses take note, and that the industry starts moving in this direction, after a few years of releasing broken games.

    THANK YOU Ubisoft for the delay. You're doing it right, and I for one am very happy.
    Thanks for your support! It means a lot for the team.
    We are working very hard on providing the best gaming experience possible. Can't wait to show you more at E3!
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