1. #31
    Problem with xbox 360 is that its not realy NEXT GEN.
    So to fix the crossplatforming tracks, they have to reduce the track objects/view and more to make it compatable for the xb360
    Same as they did with the 8 lane supercross Multiplayer, only xb360 has 4 lanes.
    So i think you saw another console then xb360 on the youtube video.
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  2. #32
    @Smiles

    So I took into account what u said so I went and did some research. first the video on YouTube I watch was from xbox1 and it was the career track or in game track Deluge were when u zero fault the track u can bailout into the portal and you respawn at the beginning where the NJ track begins. So I went ahead and zero faulted deluge bailout at the end and started the NJ track which isn't dark at all. This is on 360 by the way.

    So I've come to the conclusion that it has nothing to with last gen next gen Ect. It has to do the track being uploaded to track central being to do whether it was the creator mistake or RL.
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  3. #33
    All extreme tracks get darker when you pass through the portal at the end. it could just be this that you are noticing.
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  4. #34
    Originally Posted by Jonny Go to original post
    All extreme tracks get darker when you pass through the portal at the end. it could just be this that you are noticing.
    I know what you mean like the inferno 4 track NJ is all dark orange but you can still see the obstacles. Maybe il do a vid comparing the two and how different the track central one is.
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  5. #35
    The problem with awarding Ninja Community Ambassador to someone is that the same people who ARE able to complete mid to high level ninjas are the SAME ones who don't come to this forum anymore, i don't have to state the obvious reason besides the fact that it is dead anyway. And the people who DO come to this place and talk about ninjas are mostly the ones who cant complete anything higher than level 1, maybe 2. They may be able to break down a track based on REPLAYS, but not riding it themselves so whatever it is they have to say would not matter. They can form their own opinions, but pretty much 99% of the people who STILL come here aren't really in position to help new ninjacomers. I don't mean to come across as arrogant but it is just the way it is now. The 'Official' Ninja thread hasn't been revived in god knows how long, simply because we feel indifferent now to the new forum migration and strictly enforced rules.

    I can say some ninjas still do Youtube videos, but most aren't really tutorials. The only person i can think of that could be coined that term, would be FatShady for his YT tutorials on a few ninjas. But don't expect any "Ninja Community Ambassadors" to come and devote their time here. HD had Malachyte, Evo had a bunch of people who worked together, but i don't foresee anything happening for Fusion. I hope im wrong tho. Good luck with it.

    Edit- I got Shayne unbanned, still chose not to come back here, so don't expect anything from him. Grief will be receiving my old PVR so if he does get back into YT, he could probably do some vids to help others. Ghetto just doesn't care anymore about Trials. DannersMac is also another perfect candidate but he doesn't come here. I could go on and on. And FYI, i don't play ninjas on Fusion so its not like 'oh im so cool that im counting myself out' blah blah.
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  6. #36
    Originally Posted by Retribution Go to original post
    The problem with awarding Ninja Community Ambassador to someone is that the same people who ARE able to complete mid to high level ninjas are the SAME ones who don't come to this forum anymore, i don't have to state the obvious reason besides the fact that it is dead anyway. And the people who DO come to this place and talk about ninjas are mostly the ones who cant complete anything higher than level 1, maybe 2. They may be able to break down a track based on REPLAYS, but not riding it themselves so whatever it is they have to say would not matter. They can form their own opinions, but pretty much 99% of the people who STILL come here aren't really in position to help new ninjacomers. I don't mean to come across as arrogant but it is just the way it is now. The 'Official' Ninja thread hasn't been revived in god knows how long, simply because we feel indifferent now to the new forum migration and strictly enforced rules.

    I can say some ninjas still do Youtube videos, but most aren't really tutorials. The only person i can think of that could be coined that term, would be FatShady for his YT tutorials on a few ninjas. But don't expect any "Ninja Community Ambassadors" to come and devote their time here. HD had Malachyte, Evo had a bunch of people who worked together, but i don't foresee anything happening for Fusion. I hope im wrong tho. Good luck with it.

    Edit- I got Shayne unbanned, still chose not to come back here, so don't expect anything from him. Grief will be receiving my old PVR so if he does get back into YT, he could probably do some vids to help others. Ghetto just doesn't care anymore about Trials. DannersMac is also another perfect candidate but he doesn't come here. I could go on and on. And FYI, i don't play ninjas on Fusion so its not like 'oh im so cool that im counting myself out' blah blah.
    Wel said and i totaly agree.
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  7. #37
    RetiredRonin's Avatar Senior Community Manager
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    Let's clear up the Ninja Community Ambassador and Ninja Cross-platform issue, as some people think that they are completely and intrinsically linked, which they are not.

    A Ninja Community Ambassador is going to be someone who helps to grow your community in a positive way. It's not going to be super easy being named one, and it will probably be a bit of work to be one. You'll just need to be positive, encouraging and, well, basically a mentor to newcomers. An Ambassador should want to see the Ninja community grow, and do what they can to facilitate that growth. An Ambassador does not have the power to set difficulty levels to all Ninja tracks that are cross-platformed. While their opinions will be valued when it comes to difficulty, this is the reason why a difficulty overview must be made by the Ninja Community before Ninja tracks will be cross-platformed.

    You don't have to be an expert at something to encourage other people. You don't have to be an expert to offer constructive feedback to people building tracks. All you need is time and a willingness to help. If you don't care about Trials, about the community or about helping to get Ninja tracks made cross-platform, then no, you would not be considered as an Ambassador. After all of the requests for this to happen it is a bit disappointing that nobody from this skilled and hardcore section of the community seems willing to put a bit of time into working on it.

    People wanted Ninja feeds.
    There are Ninja feeds.
    People wanted Ninja versions of the Extreme tracks.
    There are Ninja versions of the Extreme tracks on Track Central.
    People wanted Ninja tracks to be Cross-platformed.
    We're working on it, but the next step is 100% up to the community.

    This isn't because we think you guys won't do it and we can "blame" it on you (as has been insinuated before), I'm honestly surprised that nobody has bashed out a quick draft of what they think constitutes different levels (I did see the RL Ninja Difficulty Level thread!). I know that this community can do it. I KNOW you can. We didn't invent the Ninjas, we don't run enough of them to take on drafting up a difficulty guide. We would totally mess it up, and since Ninjas came from the community, they are not "ours" to mess with.

    This can absolutely be done, but it needs to be done right. We're pretty much ready to go on our end, and we know that you guys can do this. It just comes down to how important it is to you. The feeds are there, the procedures are there, the nominations are there... we just need a stinking guideline.
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  8. #38
    i would love to see this happen but itīs still unclear to me what this guideline of different levels means. there isnīt really anything in my opinion in the tracks that instantly constitutes them as specific level. if you build a track, and you rotate object 10 degrees, and that 10 degrees can be a diffrence if itīs a level 1 or level 3. if track has bw fw stuff it can be anywhere from 1-6. if track has overhang it can be anywhere from 1-6. i donīt get how we are suppost to do this
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  9. #39
    Could we at first not permanently just cross platform levels 1,2,3? If we compare the obstacles to the RL tracks and use them as a base.

    This way new comers could start at the low level and work there way up. A year ago I could even pass eye of the storm and I thought inferno 4 was impossible. Today I've got platinum on every track in the career mode including all DLC. With practice and lots of patience anyone with enough determination can improve at anything let alone a video game.
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  10. #40
    To ShiftySamurai

    In my opinion, there are already Ninja Community Ambassador streaming live on twitch
    And they helping to grow the community already.
    They getting asked a lot, should i buy this game?

    But (i could understand wrong) you're saying ninja should be for beginners only (it is to help beginner ninja riders)
    I always wanted to be a ninja rider and the best way to learn is to make them or just doing them.
    Make a ninja obstacle in the editor and ride it, or ask someone for an good starter ninja track.
    I'm making ninja tracks only (PC) just because i love ninja's ( exept the level 4+)

    I would crossplatform ninja tracks by checking leaderboards, if the top has 0 to20 faults, it should be rated a level 1 something like that.
    Maybe good idea to start crossplatforming those, (if it is for beginner ninja riders anyway)
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