1. #81
    Rudemod 69's Avatar Senior Member
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    Hi, Rishaan.

    Played your 360 tracks that have come through, they're great fun.Your full tracklist is one to admire, with lots of excellent builds. A credit to the building community.
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  2. #82
    Originally Posted by Eevan80 Go to original post
    Thanks man!

    Just played Blugs and Glitches and Glitched Up again.. very enjoyable tracks.
    Looking forward to your new track, hope it will work out for you. It's always annoying if you have to exclude some things cause of complexity.
    Thanks, just released it, however it has some tearing issues on ps4, so it's probably going to be worse on x1..


    Originally Posted by Rudemod 69 Go to original post
    Hi, Rishaan.

    Played your 360 tracks that have come through, they're great fun.Your full tracklist is one to admire, with lots of excellent builds. A credit to the building community.
    He rude, appreciate is very much, thank you.



    new track, Ecclesiastrial, hard. Bloodborne inspired. Has some tearing at 3 different spots, sorry about that.

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  3. #83
    UbiSkyBear's Avatar Community Manager
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    Originally Posted by Rishaan Go to original post

    new track, Ecclesiastrial, hard. Bloodborne inspired. Has some tearing at 3 different spots, sorry about that.

    I got the chance to try this one today, Rishaan. It was fun and the theme is pretty awesome.

    Let us know if you create any more, it was a great track.
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  4. #84
    Eevan80's Avatar Member
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    Originally Posted by Rishaan Go to original post
    Thanks, just released it, however it has some tearing issues on ps4, so it's probably going to be worse on x1..
    Just checked it out and unfortunately it's unplayable on XB1, exactly like you already guessed.. slo-mo on 40% of the track i'd say, beginning directly at the start. Really a shame man, was looking forward to it.
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  5. #85
    Well it was just fine on my PC! no tearing whatsoever lol
    Really nice track!

    Loved the ending, hah https://www.youtube.com/watch?v=QB6KzhB8nYU
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  6. #86
    Originally Posted by UbiSkyBear Go to original post
    I got the chance to try this one today, Rishaan. It was fun and the theme is pretty awesome.

    Let us know if you create any more, it was a great track.
    Hey Sky, thanks appreciate the compliment. I mostly use this thread when I finish a track. And welcome as the new community manager! Hope you'll have a good time.

    Originally Posted by Eevan80 Go to original post
    Just checked it out and unfortunately it's unplayable on XB1, exactly like you already guessed.. slo-mo on 40% of the track i'd say, beginning directly at the start. Really a shame man, was looking forward to it.
    That's what I figured, but I didn't expect it to slow down the entire first half of the track. I assumed it was just the parts where the background on the right side is visible and the part where you have to do a little backwheel bounce to save some time. After that point it should play smoothly right? When I have the time I might rework it and add/remove some stuff so it's playable on the xone.

    Originally Posted by souzr Go to original post
    Well it was just fine on my PC! no tearing whatsoever lol
    Really nice track!

    Loved the ending, hah https://www.youtube.com/watch?v=QB6KzhB8nYU
    Thanks souzr. Lol, when there are more than 100k tracks in the trials franchise there's bound to be some same endings. :P
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  7. #87
    Eevan80's Avatar Member
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    Originally Posted by Rishaan Go to original post
    That's what I figured, but I didn't expect it to slow down the entire first half of the track. I assumed it was just the parts where the background on the right side is visible and the part where you have to do a little backwheel bounce to save some time. After that point it should play smoothly right? When I have the time I might rework it and add/remove some stuff so it's playable on the xone.
    Off this point the track performs good again:



    Wouldn't have anything against it if you'd rework some spots to make it xb1 compatible.
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  8. #88
    Enjoyed your newest Gothic track. Appreciate the architecture. It lacks a little polish in some areas, but still a cool track. Like your medieval style builds, you should do more like it. Also, if you see me on before you publish a track, once again, feel free to let me test your track out like we have before. Been busy recently, but have more time now.
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  9. #89
    Originally Posted by Eevan80 Go to original post
    Off this point the track performs good again:

    [IMG][/IMG]

    Wouldn't have anything against it if you'd rework some spots to make it xb1 compatible.
    Thanks for the info! It kinda confirmed my expectations.

    Originally Posted by TheSlimReeper Go to original post
    Enjoyed your newest Gothic track. Appreciate the architecture. It lacks a little polish in some areas, but still a cool track. Like your medieval style builds, you should do more like it. Also, if you see me on before you publish a track, once again, feel free to let me test your track out like we have before. Been busy recently, but have more time now.
    He Slim, by polish you mean the screentear I suppose? Wanted to do something else and didn't have the time to get rid of the screentear. I'm definitely enjoying the medieval/goth architecture. Next time I'll send you an invite. Reason I didn't for this one is that I just wanted to be done with it so I could move on to the next. Invested too much time in that one.
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  10. #90
    Hey Rishaan. Regarding polish, I am referring to both the tiny bit of lag, and the lack of polish in general. Not a horrible thing, more than likely the objects you used, aren't the cleanest objects. For example, using primes for a majority of a building, results in cleaner architecture, but using lopsided wooden beams, results in less clean architecture.Track looks great, just giving my thoughts. And regarding the invite, just let me know.
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