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  1. #1
    Dead1y-Derri's Avatar For Honor & Watch Dogs Moderator
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    Multiplayer: Is focusing on the Bell Tower in Outpost a good move ?

    When playing the Multiplayer I often wonder if my team focusing on the Bell Tower when playing Outpost is actually a good idea. I honestly don't think its too important.

    I'm not saying it isn't useful because it is but I feel when playing as the Rakshasa that continually going for the bell tower to disable it, especially when the enemy is quite often watching it from afar with sniper rifles that it is kind of pointless, because you'll die more often than not and you spend less time trying to capture the objective.

    Too often I watch my entire team head for bell tower to disable it when playing as the Rakshasa whereas I don't think they should. I only go for bell tower in two situations. One is at the start of the match to see if I can disable it. The second is if I'm getting overwhelmed when in the base but if you get 3 or 4 guys in base you can hold it down easily.

    When playing as the Golden Path I usually try to keep it activated but I won't go out my way to do so and will only purposely turn it on if the game isn't going very action packed.

    What are your thoughts on this?
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  2. #2
    Originally Posted by Dead1y-Derri Go to original post
    When playing the Multiplayer I often wonder if my team focusing on the Bell Tower when playing Outpost is actually a good idea. I honestly don't think its too important.

    I'm not saying it isn't useful because it is but I feel when playing as the Rakshasa that continually going for the bell tower to disable it, especially when the enemy is quite often watching it from afar with sniper rifles that it is kind of pointless, because you'll die more often than not and you spend less time trying to capture the objective.

    Too often I watch my entire team head for bell tower to disable it when playing as the Rakshasa whereas I don't think they should. I only go for bell tower in two situations. One is at the start of the match to see if I can disable it. The second is if I'm getting overwhelmed when in the base but if you get 3 or 4 guys in base you can hold it down easily.

    When playing as the Golden Path I usually try to keep it activated but I won't go out my way to do so and will only purposely turn it on if the game isn't going very action packed.

    What are your thoughts on this?
    I KNEW THERE HAD TO BE OTHER SMART PEOPLE OUT THERE.

    http://forums.ubi.com/showthread.php...the-bell-tower

    http://forums.ubi.com/showthread.php...really-really?

    The Bell Tower team WILL LOSE. The team that goes for the flag WILL WIN. This is due to the nature of scoring ONLY by holding CONTROL OF THE FLAG.

    If you find yourself on a team that for the entire round is nowhere near the flag even one time..... and it's you vs. 4-5 at the flag for the whole round (over and over with same group of players). ie. respawn, run to flag, kill 1-2 (maybe nobody), die, respawn, run again to flag, repeat repeat repeat.. etc... Suicide sign language only works SOMETIMES. You can not increase a groups intelligence but sometimes ... sometimes ... "one person" will realize it's because nobody on your team is playing capture the flag in a game called capture the flag. Often the bell tower guys all come runnin to the flag in last 30 seconds like oh my god get the flag its almost time... just to die because the other team was there waiting already. You waited til last minute, got score: 0. gj. do it again.

    Some people do get it. Absolutely, a way disproportionate amount of people do not understand to capture the flag when the game is called capture the flag and the objective is to capture the flag. The uber advantage of sweet sweet easy kills with minimap advantage is way too much for some people to turn down. Those people are not actual gamers imo. You do not get all the sexy mating advantages in life if your frags are 20+ but you do lose the far cry multiplayer game if you sniped a whole match at the bell tower.. I certainly do not care one bit if you have the most "kills". I just think nice game idiot when you are top of losing team 100-0.


    The tower is 95% useless unless you are role playing and adventuring through the woods pretending you were raised by a tribe of warriors in the Alaskan wild lands. Better is to have at least 3-4 people on the flag. Sometimes it happens.

    Let the bell tower be optional, not primary objective like OK SET TO MINIMAP CHEATMODE GOT ALL ENEMIES ON RADAR NOW WE CAN REALLY GET THOSE FRAGS. Snipers are more liability than asset at least half the time. I have 100's of score screenshots of final scores 20+ kills but they are top of LOSING TEAM. DEFEATED. 100-0.

    Some of the more recent comers get it. I have my personal opinion on who are about the top 5 people that play daily. Y'all know who you are too. And those of you who keep losin in the bell tower... you were born to suck and i'm fine with that.

    I can tell by first spawn how the game will go pretty much. If all of my teammates spawn bell tower side and none flag side... gonna be difficult.

    It sucks that my super compatible headset that works with every other app and game I own on every device I own does not work with Ubisoft.

    Really short and clear for those who can't concentrate or whatever. At start of round run to the flag, not the bell tower. Immediately you begin to establish control. Why? Lots of times it's scrubs on the other team who ALL RUN TO THE BELL TOWER. So it's as easy as "candy from babies" at the flag. So many times i run to the flag, 1 person there, kill that person... and cap 25-50% before anybody else on either team even shows up.

    gnomesayin?
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  3. #3
    Dead1y-Derri's Avatar For Honor & Watch Dogs Moderator
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    I agree with most of what you've said.

    I actually feel going straight to the flag at the start of the match is a bad idea. What you ideally want to do is get 2 people going to the bell tower and 3 going to the camp at the start of most matches because you want the element of stealth for the initial assault because it can help you establish a foot hold and therefore you can always have a couple of people at the base at any time. Its when you've got your entire team going to the bell tower you have to worry.
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  4. #4
    Originally Posted by Dead1y-Derri Go to original post
    Too often I watch my entire team head for bell tower to disable it when playing as the Rakshasa whereas I don't think they should. I only go for bell tower in two situations. One is at the start of the match to see if I can disable it. The second is if I'm getting overwhelmed when in the base but if you get 3 or 4 guys in base you can hold it down easily.

    When playing as the Golden Path I usually try to keep it activated but I won't go out my way to do so and will only purposely turn it on if the game isn't going very action packed.

    What are your thoughts on this?
    More or less I agree with you. IMHO the bell tower is not always that important, BUT it could turn decisive in some conditions.
    if playing Rakshasa it's good to immediately switch off the tower so that your team may be allowed to approach to the post unspoilt, so every match should start with Rakshasa taking the tower, but after that I'd focus on the flag. Anyway in some conditions Rakshasas cannot forget the tower E.G: when playing Frost, leaving the tower to GP might easily end with them hunting every Rakshasa in the bush before actually reaching the Post ... OR when playing certain maps, as Riverside, Distillery, Clear Cut ... the mortar is very near to the tower, so from the tower you could easily kill any GP that would try to use it, that means that with one player you could defend 2 objectives...
    But it's obvious that it would be better, if you can, to gain control of the flag without wasting time and players for the tower ... So apart the first time you take the tower, when Rakshasa it's better to focus on the flag ... and the time is so short!
    When playing GP, you may not need to take the tower for the whole match... BUT... when playing Factory the perfect spot to snipe the flag is very near to the perfect spot to snipe the tower... OR you go to the tower, lay down some mines, if Rakshasas keep on coming back to the tower just to be killed by you, why would you abandon the tower? They are neglecting the flag? Good for you! Of course when they start to attack the flag you should go there as well...

    IMHO the worst thing when playing Rakshasa is when nobody want to stay in the circle... you go there, so that your team actually start to conquer and ... everybody go around, far from you, looking for easy kills... a GP kills you from behind and nobody come back in time to revive you because they are too far... :-D
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  5. #5
    Originally Posted by Dead1y-Derri Go to original post
    I agree with most of what you've said.

    I actually feel going straight to the flag at the start of the match is a bad idea. What you ideally want to do is get 2 people going to the bell tower and 3 going to the camp at the start of most matches because you want the element of stealth for the initial assault because it can help you establish a foot hold and therefore you can always have a couple of people at the base at any time. Its when you've got your entire team going to the bell tower you have to worry.
    The people who think its a bad idea to go to the flag at the start of a match, are the ones who never give up on the bell tower til last 30 seconds but merely fight for control of the bell tower minimap switch the whole round. Often times they don't even go at all, or go once and die then back to bell tower. That is the team that gets 0 points at end of match. Losers. Last place. Defeated Team. Teh Suck. If they do find their way to the flag at last 30 seconds, they end up meeting 4-5 opponents and since they never established control of the flag... they get zip. zilch. nada. sometimes 1 point.

    These are not based on my feelings. This is pattern recognition based upon many many consecutive weeks/months of multiplayer daily. In say Counter-strike, there was no fancy way to see the other team unless you used cheats. All the bell tower is ... is wannabe cheats. But due to the rounds being timed, goin for the cheats you just lost. Self-evident over and over.

    I know who is pretty much gonna do what regarding the daily players. I know who will be on the roofs, who will snipe from bushes... who will camp the bell tower forever... and who will go with me to cap the flag... those are the times that somebody else good is on my team. Two good people with bows and semi-invis can pretty much take out all 5 at a flag. AS LONG AS they get the other person up if they get dropped.

    While bell tower scrubs worry about the bell tower and uber minimap elite hackmode cheat candy from babies snipe advantage for massive amounts of deathmatch frags in a capture the flag game... you are only scoring if you have actual smart people on your team. Generally two required. With one person capping the flag you get jacked if ANYBODY good is on the other team. The bell tower does not prevent the VOICE from saying ENEMIES ARE AT THE FLAG. Get it? Bell tower this bell tower that... THERE IS NO END OF ALARM AT THE FLAG. THEY KNOW YOU ARE THERE SCORING IF YOU ARE ON IT. This seems to confuse people. Fact check me.

    Huge big pro tip here: If you are not scoring who cares what the bell tower and minimap dispositions are? If you are scoring, the VOICE IS NOT SHUT OFF BY THE BELL TOWER. They not only can see you but the IN-GAME VOICE snitches despite your minimap that YOU ARE AT THE FLAG. Then to add to that, it is every time you touch it, it snitches. Then since the other team can see the percentage moving up, it's not like they are all stupid and can't tell whether somebody ran across the flag or is sitting on it.

    So if you are trying to capture some trees someplace in the cuts... sure the bell tower makes you hide on the map. But if you are scoring THE FLAG (as in, the only way you will get points for your team in this game and win the game) you are not hidden. Not with 10 bell towers 100 bell towers nothin. Never. If you have something sticky on your monitor you can't see Golden Path hiding in bushes or shooting at you... clean your monitor eh.

    There are also times when the minimap glitches (game bug) and even when Golden Path have control (blue), you still can't see the Rakshaha whether invisible, red, kneeling, running, wing suit etc.

    EVEN DURING THOSE GLITCH TIMES I have seen scrubs STILL NOT CAP THE FLAG, STILL CAPTURE THE BELL TOWER. Frequently. Probably close to 80% of the time. I know the planet is not entirely Einstein/Tesla etc... but damn son don't you grasp the simple concept of capture the flag? There are other tactics besides you can't be seen that help you win a game. Number one is capture the flag, hence the name of the game multiplayer capture the flag. Jump, flank, hide, shoot first, 2v1 and rez a downed teammate... etc etc .. not teachin my wayz sorry !

    Better is to let the war be over the objective, and hit the tower as required. It is not required upon a game start because unless you play often you won't know if they are all scrubs on the other team. Plain and simple fact. Not a gut feeling, absolutely witnessed first hand by me who will be at that flag if I'm there I guarantee it. Anybody who plays knows if i'm on the other team... watch the flag because it's about to be saying Enemy is at the flag.

    Remarkable that one little "unique" facet of a FPS/CTF ... run far away from the objective to flip a switch and gain superduper wallhack-like cheatmode minimap hide-and-snipe-bow-advantage over the other team... and it blows many people's minds. The bell tower is a distraction utmost, handy secondarily.

    Often you will see a DEFEATED TEAM (LOST/LOST BY A LOT/USUALLY LOST 100-0) have one or two with seemingly phenomenal kill counts... guess what though... they were merely pegging the scrubs who were too clueless to cap the flag the whole round. You can notice because they will have 20-30+ kills... but never stomped anybody so their XP was garbage. Then you got the noobs who think oh wow that guy is really good wow 40 kills. Naw mane you fanboying on a bell tower camper seeking fame for being top of losing team.

    gnomesayin? #real

    Originally Posted by cichenlup Go to original post
    More or less I agree with you. IMHO the bell tower is not always that important, BUT it could turn decisive in some conditions.
    if playing Rakshasa it's good to immediately switch off the tower so that your team may be allowed to approach to the post unspoilt, so every match should start with Rakshasa taking the tower, but after that I'd focus on the flag. Anyway in some conditions Rakshasas cannot forget the tower E.G: when playing Frost, leaving the tower to GP might easily end with them hunting every Rakshasa in the bush before actually reaching the Post ... OR when playing certain maps, as Riverside, Distillery, Clear Cut ... the mortar is very near to the tower, so from the tower you could easily kill any GP that would try to use it, that means that with one player you could defend 2 objectives...
    But it's obvious that it would be better, if you can, to gain control of the flag without wasting time and players for the tower ... So apart the first time you take the tower, when Rakshasa it's better to focus on the flag ... and the time is so short!
    When playing GP, you may not need to take the tower for the whole match... BUT... when playing Factory the perfect spot to snipe the flag is very near to the perfect spot to snipe the tower... OR you go to the tower, lay down some mines, if Rakshasas keep on coming back to the tower just to be killed by you, why would you abandon the tower? They are neglecting the flag? Good for you! Of course when they start to attack the flag you should go there as well...

    IMHO the worst thing when playing Rakshasa is when nobody want to stay in the circle... you go there, so that your team actually start to conquer and ... everybody go around, far from you, looking for easy kills... a GP kills you from behind and nobody come back in time to revive you because they are too far... :-D
    ... same response for everybody ^

    actually you bring up a point... when you have a sniper in the bell tower it doesn't take 5 guys to get rid of that 1. Send 1 bow and arrow. If they have more than one sniper in the bell tower haha great news if all 5 Rakshasa are on the flag because its 5v3 at flag you just keep capping %. Die? Plenty of time to get them up. Toss animals, have fun. Block flag with elephants, etc. have fun winning against a team of bell tower sniping scrubs.


    gnomesayin?
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  6. #6
    Dead1y-Derri's Avatar For Honor & Watch Dogs Moderator
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    I'm going to have to disagree, the bell tower is important at the start of the Match. Going straight to the Flag isn't a good idea 4 or 3 people going to the flag or near by is an important move but you need to disable the bell tower so they can approach safely.

    If you don't then you're essentially saying "Hey, we are approaching from 'blah' direction. Once you get a foothold in the camp its easy but to do that disabling the tower at the start of the match is essential.

    Yes I know there are players who fight for the bell tower, die time after time and that's annoying but to completely disregard the tower all together is a bad move. If you can get the bell tower off at the start of the match then you're doing a good job for your team to approach hidden, then use ghost walk to scout the camp and eliminate enemies.

    Once you and your team are in the camp, the bell tower doesn't matter but for initial assault its important to take the bell tower at the start.
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  7. #7
    Originally Posted by Dead1y-Derri Go to original post
    I'm going to have to disagree, the bell tower is important at the start of the Match. Going straight to the Flag isn't a good idea 4 or 3 people going to the flag or near by is an important move but you need to disable the bell tower so they can approach safely.

    If you don't then you're essentially saying "Hey, we are approaching from 'blah' direction. Once you get a foothold in the camp its easy but to do that disabling the tower at the start of the match is essential.

    Yes I know there are players who fight for the bell tower, die time after time and that's annoying but to completely disregard the tower all together is a bad move. If you can get the bell tower off at the start of the match then you're doing a good job for your team to approach hidden, then use ghost walk to scout the camp and eliminate enemies.

    Once you and your team are in the camp, the bell tower doesn't matter but for initial assault its important to take the bell tower at the start.
    Well I have 2,616 multiplayer screenshots (just looked) and 100's (probably over 1,000) of them are of me at the flag (scores) at end of game winning 100-0, most often top kills/XP on my team too. At least top 2. If you are on the other team by all means get your minimap pseudo-wallhacks goin. I want you to lose. If you are on my team and it's only me dying at the flag over and over, I prefer to just die over and over and save the respawn-run routine. I'lll wait until reshuffle and I get at least one smart person on my team before I bother to play CTF at a bell tower. I'd leave and join another game if there were many games going. Sometimes I do leave, only to come back to the same game. What I will not do, is something stupid. eg. capture the flag by enabling/disabling minimap cuz I flipped a lever on the other side of the map the entire match.

    If you can't kill a Golden Path with a bow and arrow WHEN THEY SEE YOU COMIN.. really it's not about the minimap it's about you got poor reflexes or your monitor is dirty. You are gonna get pwned even with minimap advantage. Some players do have some skills. Auto-balance often puts them ALL on the opposite team from me unfortunately. No amount of minimap advantage will let you be a sneaky sneak invis at the flag. eg. one rocket after the voice says ENEMIES ARE AT THE FLAG will kill all 5 of you if you were ridiculous enough to all be on the flag. You need one on the flag and another to get you up and vice versa. Also pretty ridiculous is in OT when you have 4-5 Rakshasa BY the flag.. and only one on it. That person gets greased and end of round. There are a lot of times I think wow, stupid people, in this game. Sometimes its fun though.

    Put it like this, I can play as if I were brand new at any given time. I'm not though. I can creep around the hillsides looking for cheap kills just like the scrubs if I want to. But if you are on my team and all 4 of you insist on holding match-long control of the bell tower then guess what... wait til your 30 seconds before round end... then rush to the flag and I'll meet you there. We can die there together with 0 points. One distant Golden Path with a rocket ends your last minute brainstorm to get the flag in < 1 second.

    It is aggravating for example when there's 30 seconds and say the other team already got ONE point. Total. They have 1 point. All you need is 2. So 30 seconds comes, 15 seconds, @ 15 seconds OH THE BELL TOWER HAS BEEN DEACTIVATED. So there you go. Lost 1 to zero but you lost with control of the bell tower. gz you really sucked. It would be a long useless story to explain common sense in detail here. If you don't have common sense you will not be able to be taught common sense by definition of common sense.

    If you run to the bell tower at start of match, you have the mindset that is about to end your round with zero points unless the other team are ALL really really low function and ALL uncoordinated and with dirty monitors and high pings.

    gnomesayin?

    Originally Posted by Dead1y-Derri Go to original post
    Once you and your team are in the camp, the bell tower doesn't matter but for initial assault its important to take the bell tower at the start.
    Let me respond directly to this as this is absolutely not brilliant. This is what happens in practical terms. Not hypothetical. Not theory. The initial assault by Rakshasa you may find at MOST 3 Golden Path dropping mines and protecting the flag at the start of any given round. (most often 1 or 2) This is because Golden Path scrubs will think like you stated. OH WOW MUST PROTECT THE BELL TOWER THEY GONNA GET IT!!! People that play this way lose 100-0 over and over and over. It sucks when they are on your team too. It doubly sucks when your super compatible USB gaming headset works with every software on every device you own, except Ubisoft. Auto balance keeps putting the scrubs on my team that can not comprehend 5 Rakshasa vs 2 Golden Path at the flag you gonna make it fine and set up perimeter fine regardless of minimap. Golden Path can not invis and you know they cant teleport from the bell tower or their spawns, you will see them coming and hear their vehicles. Generally they don't flank to the flag from the bell tower they just beeline as the crow flies and when I see this.. haha I'll hit you with an arrow in your wing suit. L-L-L-lovin it.

    smh. let go of the bell tower care. At most never send more than 1 person to the bell tower. It is not the objective to win. It is the objective to set the game to noob mode only. Do not be surprised if your team plays exactly like that and you get zero points. You really need at least 2 Rakshasa at the flag at all times with minimap advantage or not to be confident you can score because Golden Path have weapons and vehicle advantages.

    Sometimes I do get juiced and solo the flag and wreck 4-5 while my team are all camping/guarding the bell tower. Hard to do when a certain few daily players that are good are on the other team though. Auto balance gives me bell tower warriors over and over. Scrubs. There can be 5 good/semi-good players and 4 unheard of's. All 5 will be other team sometimes, and that doesn't include the ones who try to leave and rejoin right back to stack teams. And that doesn't include when I get one good player but they run to the bell tower to help the scrubs knowing they will get 30 kills because the bell tower is where you get to kill the noobs. Top score of losing team just means you lost too. Suck.
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  8. #8
    Originally Posted by Dead1y-Derri Go to original post
    I'm going to have to disagree, the bell tower is important at the start of the Match. Going straight to the Flag isn't a good idea 4 or 3 people going to the flag or near by is an important move but you need to disable the bell tower so they can approach safely.

    If you don't then you're essentially saying "Hey, we are approaching from 'blah' direction. Once you get a foothold in the camp its easy but to do that disabling the tower at the start of the match is essential.

    Yes I know there are players who fight for the bell tower, die time after time and that's annoying but to completely disregard the tower all together is a bad move. If you can get the bell tower off at the start of the match then you're doing a good job for your team to approach hidden, then use ghost walk to scout the camp and eliminate enemies.

    Once you and your team are in the camp, the bell tower doesn't matter but for initial assault its important to take the bell tower at the start.
    +1 for me!
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  9. #9
    Originally Posted by cichenlup Go to original post
    +1 for me!
    It makes absolutely perfect sense you would say so. I would be infinitely surprised if you understood. You can tell when somebody is not as smart as you right?

    I guess you sit on the flag and nobody knows where you are so you get all the wins even though the voice says Enemies Are At The Flag.

    You are obviously a deathmatcher playing CTF. (Outpost)

    A few minutes ago...

    After quite the usual wait for a game to begin, the only one available being Propaganda... we started. My team started as Golden Path. We already had control of the bell tower by default. Where did my team go? Straight to the bell tower. Did we destroy one single A/B/C ? no. Not ONE objective. Did i split before second round realizing it was pointless to play this mode with scrubs? Absolutely I did. Did the other team win? 100% guaranteed they did. Their XP was unreachable even if they ignored the objectives too.

    So the next game.. 5 people waiting in a queue for the only available outpost game. Long time passes.. good old ghotighoti the famous belltower sniper grew impatient and left and 1 second later another player joined.. back to 5. We wait several more minutes... another person joins.. ok 6.. the timer begins again... here come savior of ctf bell towers ghotighoti himself... ready to snipe. Game starts... 4 vs 4 ready set launch.. oh typical net split... long long long start time... begins 4 v 2 .. 2 of my team got dropped. Might as well wait til somebody else comes because 4 people vs 2 is just nothing but fantasizing. Where does my one teammate go? over and over to the bell tower. repeatedly over and over. Straight to it, never swaying. Match begins.. wow where's the bell tower ICON. Gotta go gotta go. OK so after half the round, a decent player comes.. digital6606 with high speed fiber console connection whatever... the guy is good but his net speed is phenomenal... sees 4 vs 3 and timer already gone... leaves... ok so kill self kill self wait maybe this can be a game or after this wasted match a game will be playable... more people join... bell tower guys. GJ you got the bell tower!!1 guess what. 0 points. Later. Try to join another game? scrubtown.jpg

    This game is fun only way way late at night my time. Even then, about 1/4 of the time. 3/4 of the time it's deathmatch for bell tower switch. It shouldn't be so.

    Keep that bell tower control you two ^, hope to see you on the other team every single time doing that. We will never cross paths. At the end of the game I'll be top 1 or 2 whether we win or lose and you can think ah man, I got that bell tower switch record amount of times. (i have only seen cichenlup a couple times and the other name Dead1y-Derri you look 100 percent unfamiliar maybe you play on the other side of the planet from USA?) I do play with some guys from NZ though so w/e.

    If you are going to the bell tower please go other team you make us lose 100% of the time. You can tell you didn't score a single flag point because you were at the bell tower right? You are why your team lost.

    This game had potential but looks like it was avoided by gamers when it launched with day one patch and bugfest. Maybe they play on console? I absolutely will not buy this again for my PS4.

    Later gnomesayin
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  10. #10
    Originally Posted by cichenlup Go to original post
    +1 for me!
    HERE IS A GUIDE TO SUCK FOR NOOBS. HOW TO LOSE 100 PERCENT OF THE TIME IN FAR CRY 4 MULTIPLAYER.

    I played a couple hours... maybe 2 of the games were good where it was actual Capture The Flag. The rest sucked. I was about to leave anyway so figured I'd stay one round and grab some screens of exactly why it is abundantly stupid to be concerned with the bell tower except under rare circumstances.

    If you do this, you will lose.

    First I tried for the flag and died twice. Nobody on my team helped so OK time for the visual guide as follows. Note 2 deaths by me and Russian voices muted only because I don't understand what they are saying and it distracts. I don't speak Russian. Both of them are notorious high frag zero team points players. You can count on zero score if you rely on those two, among others.




    So notice timer, and all my team's locations. I just picked a very scrub spot to camp and take screens. Many people snipe from here.




    See map of my teammates and timer here. (that mine happened at the bell tower, not on the flag or anywhere in this area)




    One teammate came on an elephant and got owned here. See map of my teammates and timer.




    Hey look! One person at the flag (often me)... look he got his kill on.




    Now my muted Russian sniper that never will sit on the flag if the earth is rotating on it's axis comes to join me in his favorite sniper spot. Yes, this is one of his about 4 spots on Factory he snipes from. He's on my team though... still comes and posts up next to me. See map of my teammates and the timer now? 6% on the score after the elephant rider got his kill on.. but that is history.




    Down to 4% score now. Notice Russian sniper next to me hasn't budged. My hands aren't even on my keyboard. See the clock? See where all the teammates still are?




    Down to 1% score now. Notice everybody on the map because we have that glorious bell tower control of the switch. The minimap is serious elite mode we are losing hard like real sneaks! Almost 0% score in a second too. As usual. Stupid or not? I have a tiger ready now. Would be nice but I think it's more helpful if more people played and especially if more smart people played.




    OK NOW... As I said in posts above... the 30 second brainstorm meter hit. This sniper got adrenaline however you say it in Russian. He makes his move.




    He is very fast. He has blink arrows. Just whoop whoop there instantly. Just flying at mach speed. Notice 22 seconds on clock and 0% score.




    Well 19 seconds now, and he surely seems to have vanished into thin air right? 0% still on the score. My tiger still ready, all that jazz too.




    Well well well... as I said above in another post.. what happens is he gets his *** handed to him because they knew he was gonna have this brainstorm. Notice the text saying he was machine gunned to his demise by Saffoto and 0% score was successfully protected. 0. nothing. not 1 point. zip. zilch. nada. not a damn thing son. everybody's time just got wasted for 0 points.




    So nothing happened and now it's 11 seconds. Looks like people noticed the clock and pulled a couple weak moves. I see respawns on my team. Won't matter. 0% score is clear.




    So 1 second left, the flag got lonely. See the teammates not around except me twice immediately and 1 elephant run and a sniper last-30-second brainstorm fail?




    Basically you can determine what happened the whole match. The top opponent on the other team was killing the noobs that wouldn't leave the bell tower. Now this is not only noobs. Even the people who are actually confirmed coordinated do this lately like 75% of the time or more. There is no difference whatsoever if you respawn and die at the flag 50 times because your entire team is at the bell tower, or if you just kill yourself at your spawn. Even just sitting there taking pictures I outscored half of the team that surely won. They only needed 1 lousy point. I decided to waste time uploading these screens than waiting for the same group of non-CTF'ers to play bell tower secret hideout fantasy next game.




    SO IF YOU THINK YOU NEED THE BELL TOWER JUST REMEMBER THIS. YOU JUST LOST AND WASTED ANYBODY ON YOUR TEAM'S TIME, RUINED THEIR GAME, MADE CTF INTO A GAME OF DESKTOP WALLPAPERS.

    ah man think of all the hot ladies that wanna see your frag count though.. ahh man. gnomesayin.

    oh edit too: two Golden Path posted up literally below me on the rock, I couldn't resist blowing up the truck and the supercamper in the corner. Then somebody got me so I had to respawn and run back. That's why my score had 2 kills and 3 deaths. I didn't even need to kill them but I'd rather keep my spot even if I had to respawn so I could make this reproof for bell tower scrubs.


    When the objective of a game is to capture a flag what do you do? Is it absolutely ridiculous to actually capture a flag in a capture the flag game? You think there's no action at the flag because you are just sitting there right? The action will be there very soon but you will never know this if you are a bell tower scrub trying to get minimap advantage.
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