Update: I think i have a solution. Currently using AMD Radeon driver v20.1.1
I was playing around with the setting file and i can confirm that at least in ma case, it got ri of the issue. On the system drive (C:\Users\ [username] \Documents\My Games\Far Cry 4\ [username] ) you should have a file called GamerProfile.xml. Open this with notepad, and search for "LightingQuality", which in my case was set to "high" (there's no such option ingame tho). I changed this value to "ultra", "veryhigh" and "medium" to see if the issue goes away, and it does! Thank f*king god lol. For some reason this glitch only happens on "high" setting in my case. Now, i'm not sure if this introduces some other visual glitches, or they have been there the whole time and i'm just more aware of them because i was paying attention to this glitch so much, but here's what i notice:
- When you aim with a sniper, the object closer than a specific distance become blurry and they have this ugly soft glow everywhere, which is annoying and makes aiming harder. If you aim farther, it's completely fine. Not that big of a big deal imho
- Sometimes the terrain or the entire game goes too dark or too bright for a second, like if you were looking at something dark and it has to compensate by bringing up the brightness
- Around sunrise and sunset, before or after the sun is actually visible on the sky, weapons and such start to have an orange highlight, like what you currently have in this glitch, but it's just a highlight, nothing disturbing and it goes away after like 30 seconds
- I think the shadows are just slightly too dark still, but it's much better than what it used to be
To be sure, i'll insert my entire GamerProfile.xml, just in case you need some other specific setting or something:
Code:
<GamerProfile> <SoundProfile MusicEnabled="1" MasterVolume="100" Language="english" />
<ProfileSpecificGameProfile Sensitivity="0.998" MouseAcceleration="1" MouseAccelerationOn="0" MouseInvert_y="0" MouseInvert_y_Flying="0" MouseLookSensitivity="2.16424" Invert_x="0" Invert_y="0" Invert_y_Flying="1" Swap_Triggers="0" Flip_Triggers="0" InvertSticks="0" DefaultFlickFireDirection_y="0" ControllerLayoutVehicle="0" ControllerLayoutBuzzer="0" UseMouseSmooth="0" Smoothness="1" Smoothness_Ironsight="1" HelpCrosshair="1" Gamepad_vibration="1" UseRoadSignHilight="1" SubtitlesLanguage="english" TaggingEnabled="1" WikiUpdatedEnabled="1" CollectibleUpdatedEnabled="1" TutorialUpdatedEnabled="1" ObjectiveReminderEnabled="1" CraftingTipsEnabled="1" DisplayXPEnabled="1" DetectionIndicatorEnabled="1" HitIndicatorEnabled="1" ExplosiveIndicatorEnabled="1" MapIndicatorEnabled="1" HealthIndicatorEnabled="1" CrouchIndicatorEnabled="1" KarmaIndicatorEnabled="1" AmmoIndicatorEnabled="1" MinimapOpacity="3" LootReadoutEnabled="1" CoopPartnerIndicatorEnabled="1" HudIndicatorsEnabled="1" DisableLootAnimations="1" DisableHighLighting="0" CameraTagging="1" CoopFriendlyFire="0" UseAmbx="0" GamepadFeedbackLayout="0" InteractionHUDFeedbacksEnabled="1" Autosave="1" Machete="0" DrivingAssistEnabled="1" DifficultyLevel="2" IronsightToggleMode="0" ShowPVPTips="1" ShowPVPTimer="1" ShowPVPScorebar="1" ShowPVPPlayerTags="1" ShowPVPObituaryMessages="1" ShowPVPNotifications="1" ShowPVPMasterVoiceToggle="1" ShowPVPFactionPowerUpIcons="1" ShowPVPPlayerNames="1" PlayPVPIntroVideo="1" HasVisitedCoopMenu="0" SelectedLanguage="english" Coop_Friends_Only="0" DrivingAutoAimEnabled="1">
<FireConfig QualitySetting="VeryHigh" />
<CompressedClasses />
<Statistics>
<Stat Value="0" />
<Stat Value="0" />
<Stat Value="0" />
<Stat Value="0" />
<Stat Value="0" />
<Stat Value="0" />
<Stat Value="0" />
<Stat Value="0" />
<Stat Value="0" />
</Statistics>
</ProfileSpecificGameProfile>
<RenderProfile AntiAliasingMode="4" UseTrippleBuffering="1" VSyncMode="1" UseMotionBlur="1" SSAOLevel="2" EnableNvidiaPCSS="0" GodRaysLevel="1" FurLevel="1" TreeTessellationLevel="1" Version="1" AlphaToCoverage="1" ResolutionX="1920" ResolutionY="1080" Quality="custom" QualityEditor="editor_ps3" Fullscreen="0" Borderless="1" UseD3D11="1" WidescreenLetterbox="0" UseWidescreenFOV="1" FOVScaleFactor="1.26436" AspectRatio="0" VSync="1" VSyncWindow="0" RefreshRate="60" DisableLoadingMip0="0" GPUMaxBufferedFrames="0" ShowFPS="0" Brightness="0.9604" Contrast="1.02" CalibrationScreensShown="0" GammaRamp="1" AllowAsynchShaderLoading="1" SafeFrameAreaWidth="0.85" SafeFrameAreaHeight="0.85">
<CustomQuality>
<quality ResolutionX="1280" ResolutionY="720" OtherQuality="low" EnvironmentQuality="high" AntiPortalQuality="default" PortalQuality="default" PostFxQuality="ultrahigh" TextureQuality="ultrahigh" WaterQuality="veryhigh" DepthPassQuality="low" VegetationQuality="high" TerrainQuality="ultrahigh" GeometryQuality="veryhigh" LightingQuality="veryhigh" ShadowQuality="veryhigh" ShadowCinematicQuality="low" EditorQuality="default" Hdr="1" HdrFP32="0" ReflectionHdr="1" EnableVertexBinding="1" id="custom" />
</CustomQuality>
</RenderProfile>
<NetworkProfile VoiceChatEnabled="1" CustomMapMaxUploadRateInBitsOnline="10240000" OnlineEnginePort="9000" OnlineServicePort="9001" FileTransferHostPort="9002" FileTransferClientPort="9003" LanHostBroadcastPort="9004" LanClientBroadcastPort="9005" ScanFreePorts="1" ScanPortRange="1000" ScanPortStart="9000" SessionProvider="" MaxUploadInbpsOnline="10240000">
<Accounts />
</NetworkProfile>
<GameProfile />
<RealTreeProfile Quality="Ultra" />
<EngineProfile>
<PhysicConfig QualitySetting="VeryHigh" />
<QcConfig GatherFPS="1" GatherAICnt="1" GatherDialogs="0" IsQcTester="0" />
<InputConfig />
<ZoneConfig />
</EngineProfile>
</GamerProfile>
I hope could help you!
Although i don't see the screenshot anymore, but according to the description i probably has the same issue, with an AMD card - R9 290X. In my case, it was the driver that was causing the issue. I had the 18.3.4 when i completed the game, then later played again with a much never version and there was the dark/black-orange tint terrain glitch. Tried many thing with ingame and AMD settings but nothing did anything, the only solution was to revert back to 18.3.4 or older driver. Now i just stated playing again a couple of days ago and the issue with the (latest 19.12.3 or smth) driver still exists, it's less noticeable, but still there and honestly it's infuriating