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  1. #1

    Black Terrain / Ground

    Hi!

    Been playing Far Cry 4 for a couple of days, and everything has been fine. But today when i started up the game I found the terrain in the game went all black / buggy. As shown in the picture below.

    My setup:¨
    Windows 8.1
    ASUS P8Z68 Deluxe, Socket-1155
    Intel Core i7-2600K Processor 3,40GHz
    Corsair Dominator DHX DDR3 1600MHz 12GB
    MSI GeForce GTX 970 GAMING - 4GB GDDR5




    Tried different graphic settings with no luck. The game was running fine on Ultra before the bug appeared.
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  2. #2
    Nice screenshot

    Try verifying game files first.
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  3. #3
    Originally Posted by Patu Go to original post
    Nice screenshot

    Try verifying game files first.
    Thank you for the screenshot compliment :P The real screenshot turned out completely black

    Tried verifying the game files, it didnt work. Trying to completely reinstall the game right now. I'll write status when its done.


    Update:

    Finished the reinstall, still same glitchy ground..
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  4. #4
    WID992007's Avatar Senior Member
    Join Date
    Sep 2007
    Posts
    2,280
    what video Driver version are you using ?
    running a single GTX 960 fine here with version 347 .52
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  5. #5
    Originally Posted by WID992007 Go to original post
    what video Driver version are you using ?
    running a single GTX 960 fine here with version 347 .52

    Im using the 347.88 (the latest release)
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  6. #6
    Still got the same bug. The game has become pretty useless, and i've only completed like 17%

    Any ideas how to fix this?
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  7. #7

    Solution (probably)

    Update: I think i have a solution. Currently using AMD Radeon driver v20.1.1

    I was playing around with the setting file and i can confirm that at least in ma case, it got ri of the issue. On the system drive (C:\Users\ [username] \Documents\My Games\Far Cry 4\ [username] ) you should have a file called GamerProfile.xml. Open this with notepad, and search for "LightingQuality", which in my case was set to "high" (there's no such option ingame tho). I changed this value to "ultra", "veryhigh" and "medium" to see if the issue goes away, and it does! Thank f*king god lol. For some reason this glitch only happens on "high" setting in my case. Now, i'm not sure if this introduces some other visual glitches, or they have been there the whole time and i'm just more aware of them because i was paying attention to this glitch so much, but here's what i notice:

    • When you aim with a sniper, the object closer than a specific distance become blurry and they have this ugly soft glow everywhere, which is annoying and makes aiming harder. If you aim farther, it's completely fine. Not that big of a big deal imho
    • Sometimes the terrain or the entire game goes too dark or too bright for a second, like if you were looking at something dark and it has to compensate by bringing up the brightness
    • Around sunrise and sunset, before or after the sun is actually visible on the sky, weapons and such start to have an orange highlight, like what you currently have in this glitch, but it's just a highlight, nothing disturbing and it goes away after like 30 seconds
    • I think the shadows are just slightly too dark still, but it's much better than what it used to be

    To be sure, i'll insert my entire GamerProfile.xml, just in case you need some other specific setting or something:
    Code:
    <GamerProfile>    <SoundProfile MusicEnabled="1" MasterVolume="100" Language="english" />
        <ProfileSpecificGameProfile Sensitivity="0.998" MouseAcceleration="1" MouseAccelerationOn="0" MouseInvert_y="0" MouseInvert_y_Flying="0" MouseLookSensitivity="2.16424" Invert_x="0" Invert_y="0" Invert_y_Flying="1" Swap_Triggers="0" Flip_Triggers="0" InvertSticks="0" DefaultFlickFireDirection_y="0" ControllerLayoutVehicle="0" ControllerLayoutBuzzer="0" UseMouseSmooth="0" Smoothness="1" Smoothness_Ironsight="1" HelpCrosshair="1" Gamepad_vibration="1" UseRoadSignHilight="1" SubtitlesLanguage="english" TaggingEnabled="1" WikiUpdatedEnabled="1" CollectibleUpdatedEnabled="1" TutorialUpdatedEnabled="1" ObjectiveReminderEnabled="1" CraftingTipsEnabled="1" DisplayXPEnabled="1" DetectionIndicatorEnabled="1" HitIndicatorEnabled="1" ExplosiveIndicatorEnabled="1" MapIndicatorEnabled="1" HealthIndicatorEnabled="1" CrouchIndicatorEnabled="1" KarmaIndicatorEnabled="1" AmmoIndicatorEnabled="1" MinimapOpacity="3" LootReadoutEnabled="1" CoopPartnerIndicatorEnabled="1" HudIndicatorsEnabled="1" DisableLootAnimations="1" DisableHighLighting="0" CameraTagging="1" CoopFriendlyFire="0" UseAmbx="0" GamepadFeedbackLayout="0" InteractionHUDFeedbacksEnabled="1" Autosave="1" Machete="0" DrivingAssistEnabled="1" DifficultyLevel="2" IronsightToggleMode="0" ShowPVPTips="1" ShowPVPTimer="1" ShowPVPScorebar="1" ShowPVPPlayerTags="1" ShowPVPObituaryMessages="1" ShowPVPNotifications="1" ShowPVPMasterVoiceToggle="1" ShowPVPFactionPowerUpIcons="1" ShowPVPPlayerNames="1" PlayPVPIntroVideo="1" HasVisitedCoopMenu="0" SelectedLanguage="english" Coop_Friends_Only="0" DrivingAutoAimEnabled="1">
            <FireConfig QualitySetting="VeryHigh" />
            <CompressedClasses />
            <Statistics>
                <Stat Value="0" />
                <Stat Value="0" />
                <Stat Value="0" />
                <Stat Value="0" />
                <Stat Value="0" />
                <Stat Value="0" />
                <Stat Value="0" />
                <Stat Value="0" />
                <Stat Value="0" />
            </Statistics>
        </ProfileSpecificGameProfile>
        <RenderProfile AntiAliasingMode="4" UseTrippleBuffering="1" VSyncMode="1" UseMotionBlur="1" SSAOLevel="2" EnableNvidiaPCSS="0" GodRaysLevel="1" FurLevel="1" TreeTessellationLevel="1" Version="1" AlphaToCoverage="1" ResolutionX="1920" ResolutionY="1080" Quality="custom" QualityEditor="editor_ps3" Fullscreen="0" Borderless="1" UseD3D11="1" WidescreenLetterbox="0" UseWidescreenFOV="1" FOVScaleFactor="1.26436" AspectRatio="0" VSync="1" VSyncWindow="0" RefreshRate="60" DisableLoadingMip0="0" GPUMaxBufferedFrames="0" ShowFPS="0" Brightness="0.9604" Contrast="1.02" CalibrationScreensShown="0" GammaRamp="1" AllowAsynchShaderLoading="1" SafeFrameAreaWidth="0.85" SafeFrameAreaHeight="0.85">
            <CustomQuality>
                <quality ResolutionX="1280" ResolutionY="720" OtherQuality="low" EnvironmentQuality="high" AntiPortalQuality="default" PortalQuality="default" PostFxQuality="ultrahigh" TextureQuality="ultrahigh" WaterQuality="veryhigh" DepthPassQuality="low" VegetationQuality="high" TerrainQuality="ultrahigh" GeometryQuality="veryhigh" LightingQuality="veryhigh" ShadowQuality="veryhigh" ShadowCinematicQuality="low" EditorQuality="default" Hdr="1" HdrFP32="0" ReflectionHdr="1" EnableVertexBinding="1" id="custom" />
            </CustomQuality>
        </RenderProfile>
        <NetworkProfile VoiceChatEnabled="1" CustomMapMaxUploadRateInBitsOnline="10240000" OnlineEnginePort="9000" OnlineServicePort="9001" FileTransferHostPort="9002" FileTransferClientPort="9003" LanHostBroadcastPort="9004" LanClientBroadcastPort="9005" ScanFreePorts="1" ScanPortRange="1000" ScanPortStart="9000" SessionProvider="" MaxUploadInbpsOnline="10240000">
            <Accounts />
        </NetworkProfile>
        <GameProfile />
        <RealTreeProfile Quality="Ultra" />
        <EngineProfile>
            <PhysicConfig QualitySetting="VeryHigh" />
            <QcConfig GatherFPS="1" GatherAICnt="1" GatherDialogs="0" IsQcTester="0" />
            <InputConfig />
            <ZoneConfig />
        </EngineProfile>
    </GamerProfile>
    I hope could help you!

    Although i don't see the screenshot anymore, but according to the description i probably has the same issue, with an AMD card - R9 290X. In my case, it was the driver that was causing the issue. I had the 18.3.4 when i completed the game, then later played again with a much never version and there was the dark/black-orange tint terrain glitch. Tried many thing with ingame and AMD settings but nothing did anything, the only solution was to revert back to 18.3.4 or older driver. Now i just stated playing again a couple of days ago and the issue with the (latest 19.12.3 or smth) driver still exists, it's less noticeable, but still there and honestly it's infuriating
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