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  1. #11
    MikeWeeks's Avatar Senior Member
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    Only changing no tagging via camera and weapons did not go far enough in FC4. The Hunting Syringe will still highlight everything - which means when you reach level 2, those added features come with the price of everything also being tagged - phooey.

    Also, when a Hunter charms an animal, that animal now becomes tagged, so you the player know exactly where it is - phooey again.
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  2. #12
    Frag_Maniac's Avatar Banned
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    ^I don't typically use syringes in 3 or 4, but in the Yeti DLC I DID use the Hunting Syringe for the 5th night defending the relay station, and no, the enemies and animals don't stay permanently highlighted. They highlight exactly to the duration you have unlocked in the skills menu. The "5th Night" video posted here also proves that. The same was true of the Focus syringe I unlocked and upgraded specifically to use in my speedrun video of Speak No Evil, which again, there is proof of in the video.

    Again, none of the FC2 fanatics have proved me wrong. Always making claims about 3 & 4 that are not true at all. It's beginning to smell a bit like a cheap bully pulpit tactic this FC2 lobbying. In this case bully should stand for BS just as much as bullying. LOL
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  3. #13
    MikeWeeks's Avatar Senior Member
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    It's suggested that any gamer who hasn't used enhanced syringes in vanilla FC3, do so. That also goes for any gamer who hasn't used the hunting syringe in vanilla FC4. That'll address the issue of how much more ubi decided to hold the hand of the player.

    Only one example from FC3 (note highlighting the enemy does not tag them):

    https://www.youtube.com/watch?v=MwO7...tOrx5&index=49

    Only one example from FC4 (note that hunting syringe not only highlights, but also tags):

    https://www.youtube.com/watch?v=mGrT...3ZKRp&index=57

    Here's a small tip: the duration boost in FC4 is for how long the player will be able to continue to tag should additional NPCs/animals happen to spawn, and they remain tagged, period.

    Another test any gamer can do in vanilla FC4; with camera/weapon tagging off, use a golden path.token, and when they spawn, they are tagged with the blue marker. Most likely the simple default of the game, but phooey once again when attempting to be challenged with no tagging in a ubi game.
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  4. #14
    Far_Cry2_Fan's Avatar Member
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    We don't need to prove you wrong, any degree of tagging is useless. On screen prompts past a reserved "training" session are for weak players or those with ridiculously short attention spans.

    Hey, if you need that stuff to play, I'm OK with it so long as I can turn every last little bit of it off.
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  5. #15
    MikeWeeks's Avatar Senior Member
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    One aspect regarding FC2 to FC3 might be simply the length in time between releases; the over-all change in the market place as to what ubi determined would produce better sells.
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  6. #16
    Frag_Maniac's Avatar Banned
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    Originally Posted by MikeWeeks Go to original post
    It's suggested that any gamer who hasn't used enhanced syringes in vanilla FC3, do so. That also goes for any gamer who hasn't used the hunting syringe in vanilla FC4. That'll address the issue of how much more ubi decided to hold the hand of the player.

    Only one example from FC3 (note highlighting the enemy does not tag them):

    https://www.youtube.com/watch?v=MwO7...tOrx5&index=49

    Only one example from FC4 (note that hunting syringe not only highlights, but also tags):

    https://www.youtube.com/watch?v=mGrT...3ZKRp&index=57

    Here's a small tip: the duration boost in FC4 is for how long the player will be able to continue to tag should additional NPCs/animals happen to spawn, and they remain tagged, period.

    Another test any gamer can do in vanilla FC4; with camera/weapon tagging off, use a golden path.token, and when they spawn, they are tagged with the blue marker. Most likely the simple default of the game, but phooey once again when attempting to be challenged with no tagging in a ubi game.
    This is really a nonsense argument. You're desperately trying to convince everyone tagging is different from highlighting. It isn't, it's pretty much the same thing. If you insist on using syringes in FC4 and don't want tagging, just turn off all HUD features and weapon tagging. Hell, I even leave the ammo counter on, and when I use a Hunting syringe it only highlights, and only for the duration specified.

    Once again, FC2 fanatics still ride the BS train.
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  7. #17
    MikeWeeks's Avatar Senior Member
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    Sorry Frag_Maniac I'm afraid the nonsense is your statement. Simply more BS, for the sake of gawd only knows why.

    It's an inaccurate statement to claim "If you insist on using syringes in FC4 and don't want tagging, just turn off all HUD features and weapon tagging."

    Once again, if you don't want any tagging, not only turn off the camera and weapons tagging, but also DO NOT use the hunting syringe. It's that simple.

    P.S. - thanks again for being rather silly ...
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  8. #18
    Frag_Maniac's Avatar Banned
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    Originally Posted by MikeWeeks Go to original post
    Sorry Frag_Maniac I'm afraid the nonsense is your statement. Simply more BS, for the sake of gawd only knows why.

    It's an inaccurate statement to claim "If you insist on using syringes in FC4 and don't want tagging, just turn off all HUD features and weapon tagging."

    Once again, if you don't want any tagging, not only turn off the camera and weapons tagging, but also DO NOT use the hunting syringe. It's that simple.

    P.S. - thanks again for being rather silly ...

    First off, you've yet to even prove what you originally said that once using a syringe enemies stay highlighted, they don't.

    Second, using a syringe is not at all the same as having the camera or weapon highlight an enemy. Turning off camera and weapon highlighting allows you to use both without tagging interrupting the experience, yet you still have the option to manually apply syringes for special scenarios like the 5th night raid in the Yeti DLC, and even then that is an area encompassing auto tag, vs having to aim at each enemy.

    The more you talk about this the more idiotic you sound, as is the case with MOST FC2 fanatics. I can't even call you "silly" at this point, more like pathetic. Even with my 57 yr old brain continually losing it's mem capacity as I age, I can see these obvious things you apparently can't. It's pretty sad really.

    I'm sorry, but no amount of Smiley faces are going to bail you out of the corner you've painted yourself into, or change the facts. You guys act like you have a better eye for detail just because you prefer certain features of FC2 over those in 3 or 4, yet you mindlessly lump certain things together as if they're the same, when they're clearly not.
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  9. #19
    Far_Cry2_Fan's Avatar Member
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    Interesting how you have a need to lump and attack FC2 fans. Did you suck at it? Was it too difficult to play without built in cheats?

    I understand many are fond of the arcade style play of 3 and 4, all I'm looking for is for the next version to have options to turn off everything, no prompts, no objective markers, no compass, no "mini-map".

    If that makes ME worthy of your angst, then your desire to have your hand held while playing your arcade game makes you worthy of mine. Trouble is, I have a hard time taking that position, it doesn't bother me a bit that you like easy games, why should it?

    For the record, the only syringes I've used in FC3 and FC4 are health. During one play-through of FC3 I had to cheat and use a hunting syringe because one of the leopards I needed to kill to complete a side mission actually left the mapped area. I found it, I killed it, and I vowed to never use one again because it took the challenge away. What it taught me is that the blocked out area on the map is NOT absolute, so the next time it happened (rabid dogs) I knew to pay more attention to the borders.

    I'm not your enemy, I just appreciate a much more difficult game that I have to plan my way through.
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  10. #20
    MikeWeeks's Avatar Senior Member
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    Truly sorry you, Frag_Maniac, insist on posting as if a 12-year-old and not an adult. Too bad.

    To the point at hand; if you use a hunting syringe, you not only highlight everything, but you also tag them, and it's permanent. It matters not the settings for the camera or weapons settings. This is current as of patch 1.8 without any DLCs.

    Now, did ubi change this "feature" with patch 1.9 and the Yeti DLC, don't know, but the game straight out of the box is as previously stated, and I think you know that it is.

    And this was not how it worked in FC3, and again I think you also know that is factual.

    So if you wish to be mature and state that patch 1.9 and/or having the Yeti DLC changed how the hunting syringe function in the regular game (i.e., not just when playing a DLC that must be purchased), fine, but at least try to do so as an adult, okay?

    ++++++++

    "First off, you've yet to even prove what you originally said that once using a syringe enemies stay highlighted, they don't."

    Just another example:

    https://www.youtube.com/watch?v=rPem...Epn6xwL3ZIIc_y

    And least it be forgotten, the original point was how much further ubi went down the road of holding the players hand ..
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