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  1. #61
    Far_Cry2_Fan's Avatar Member
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    Can't believe it's been left out so far, takedowns are a must. I almost forgot about FC2s implementation being a slashing, noisy affair, so consider the takedown as a cornerstone feature going forward.
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  2. #62
    MikeWeeks's Avatar Senior Member
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    This is rather a small component of the overall picture of how a FC5 might be structured; I'd like a return to the crafting of special arrows that existed in FC3 versus the rather lame just-purchase-them-only of FC4.

    It was rather cool that one could loot bodies/chests, get a grenade or Molotov if one was needed, then craft a special arrow. All this while out in the field.

    Also, the count of the special arrows counted towards your overall quiver count.

    It's just too simple in FC4 - especially with so many sepra's spawning. You simply re-purchase your next batch along with everything else naturally.
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  3. #63
    Far_Cry2_Fan's Avatar Member
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    I agree, its a distinction that holds merit for sure, thanks.

    While it might be silly to think Ubi is even paying attention to this thread and others like it, all we can do is record it and hope.
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