I decided to make part of one of maps as a junkyard using static vehicles:
However I quickly ran into trouble:
Anybody else notice that static vehicles count towards the number of driveable vehicles? Or maybe it isn't so much a limitation on driveable vehicles as a limitation on vehicles as a whole (whether static or driveable).
I didn't know that x Johnnien xI thanks for pointing that out, I think so far I have only used 1 static vehicle in a map (the choice they gave us is not good) I would prefer lots of static vehicles but I think we only get what they use in the single player game - Each vehicle that we can drive should in my opinion have two versions of a static un-driveable.Originally Posted by Ix Johnnien xI Go to original post
One which looks the same but is just for show and another battered and bruised (broken) version, the only trouble there is that I am sure many of us would try to drive the vehicle that is just for show then we would complain so I am sure it would have to have defects so we know it is not driveable.
It seems a bad decision for a static vehicle to be so costly on the budget but the corpses are also very costly.