1. #11
    DJ_2wItchY's Avatar Trials Developer
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    Originally Posted by YeahimAwesome Go to original post
    You do realize that you just contradicted yourself, right?

    People should not tell you how to play Trials, then you complain about how others play Trials by disabling FMX.

    This is why we can't have nice games.
    So this doesn't contradict a lot of opinions based in these forums? This track sucks because I don't like the driveline... This track is bad because it is gimmicky... This track is bad because I can't get this bit consistently... This track is bad because it has physics... This track is bad because animation... this track is bad because it is not clear enough... You think we haven't heard it? The "exploit" is long gone, fair enough, you can bring up the leaderboards.

    This game allows FMX on single player tracks. It is not going to be disabled because some people don't like it. You are not the only person that plays it. Forums are not the place where the majority vote to get what they want. It's a place to discuss the game.

    This is why nobody appreciates games...You don't make them, you just have the voice to be opinionated on them

    IBTG

    As a Dev "or just a guy that makes levels for a game" Whatever you want to call it, It's really hard to read comments where there is no structure to postivity or negativity, but to just blatantly reply to someone on the team to try an better them. I have seen negative comments that I feel I can take back as feedback and think "yeah" he is right, I can improve on that... But that is very rare. I'm getting really tired of the "a dev posted, let me think of something to nit pick about his post"

    I want to start seeing constructive feedback more often that will actually help! Good or bad. It seems so easy for people to come on here and hate while the people that do like it are too busy enjoying the game to even bother coming here. Forums are not supposed to be about hating/flaming on games... It's about voicing your opinion on making it better and a place where devs will see it (and they do). We do not look at the forums to read flaming, pure non constructive messages. You will just not get answered. The support thread needs to get used more wisely because I feel a lot of threads are started on general discussion rather to be seen rather than answered or fixed.

    Regards

    Also shifty is doing a very fine job of replying and giving you info and appreciating the posts given, he is doing his job of giving a reasoning on how it is and give you facts. The way it is.
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  2. #12
    xzamplez's Avatar Senior Member
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    There's nothing wrong with disabling FMX on custom tracks, and there's nothing wrong with having disabled FMX affect a person's vote on your track (although this points out a weakness of the over-simplified voting system).

    As for what Twitchy said, I'm pretty sure there's no new ground to cover in terms of reason to be for or against FMX. We know why it was implemented, and we know why people don't like it.
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  3. #13
    So..

    Can we get a hint of what's to follow Fusion after the final DLC?

    Is RedLynx leaning towards a Season 2 for Fusion?
    Or should we be on the lookout for something much bigger in the horizon (new game, new physics engine etc)?

    ... I will accept a cryptic response, or the typical smoke screen of deception that is commonly used by RedLynx and it's representatives to answer questions like this.

    PS This thread has gone way off topic. To think I came here for civil discussion about the future of Trials, only to read about FMX and other off topic material is disgusting. Absolutely disgusting.
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  4. #14
    VEGASTRASH's Avatar Senior Member
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    Oozie, I'm surprised this turned into a chat about FMX.
    I never see a season 2 for dlc. The last one is @12k downloads with an install base of 700k. Making a new game would certainly yield better profits.
    I can't see another game in the works right now and if it were, there's no way we would here about it here. I'd check pew dee pies page or another website.

    A true next gen engine and pure trials experience would be great. Lose FMX, challenges, skill games. Improve editor ease of use, TC implementation into the main game, a progressive system that may help retain a larger player base, new physics (remove tire glitching once and for all), release Trials Core. Focus on creating a great look at launch, not by the 4th dlc. Take a page out of Killzones future look, instead of a Disney like approach.

    Fusion is actually a tremendous game for $40, but suffered from being launched incomplete for monetary gain. A Ubisoft decision ultimately. When multiplayer comes out 10 months later, you received 10 tracks and 4 lanes more. If I bought the game for multi, I'd feel let down...wouldn't you? Track central's last update could have easily been implemented at launch...a decent oversight.
    Marketing a game isn't meant to appeal to just hardcore fans though. Would you let not even 1% of your fan base dictate what you were focusing on? They know, we will buy almost any version of Trials...so why cater?

    The staff and builders on the game did a great job ultimately. Interesting looks, filled out tracks, good streams...but they don't make the calls on what goes in the game and doesn't.
    I know I'll get the next Trials regardless, as will most here who are consumed like myself with Trials.
    Hopefully, it will be a 2 year cycle...as was this one roughly.
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  5. #15
    TeriXeri's Avatar Senior Member
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    I originally mentioned coffins as it left quite the aftermath in it's wake as far as leaderboard go, didn't really want to kickstart a FMX discussion, builders are free to enable/disable FMX on a track

    (I disabled it on my early tracks when the exploit was still going).

    I enjoy the game, and have enjoyed it since launch, I still play it almost every day.

    I just hope if there's a new game coming , it will be a bit more complete at launch.

    A new game would be better then a season 2 imo even with the great DLC we have from both a rider & creator standpoint.

    Sometimes I feel the 360 have held some parts of the game back as well. But I can understand it was included for Fusion, after all, HD & Evo made the franchise gain huge momentum.

    In 2016 X360 is like 10 years old however. so I dearly hope we can move on from it in a new game.
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  6. #16
    BlueBadger400's Avatar Trials Community Specialist
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    No news about anything we haven't announced before. The sixth DLC will be coming as promised a year ago and that's all we are going to say. Feel free to speculate about anything regarding the future, but please don't post opinions about development, "staff" or "builders" as facts, when you clearly have nothing to base them on.

    About information or news: In the gaming industry there are different approaches to promoting your product and once it's agreed when we can start talking about a product you can't go soloing around just because in your opinion some people deserve the information more. Our NDA doesn't have a line "Well you can disclose some secret information if the people involved really like your product".

    People sometimes ask why don't the old RL employees come to the forums anymore and then in the next thread demand information about things that are under the NDA and there isn't an answer we can give that would satisfy everyone. Like twitchy said, we can't really say anything here without someone having an issue with it something we say/don't say.
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  7. #17
    RetiredRonin's Avatar Senior Community Manager
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    Originally Posted by YeahimAwesome Go to original post
    You do realize that you just contradicted yourself, right?

    People should not tell you how to play Trials, then you complain about how others play Trials by disabling FMX.

    This is why we can't have nice games.
    It's not a contradiction.
    If FMX is enabled, and you don't like using FMX tricks, then don't use FMX tricks.
    If FMX is disabled, and you like using FMX tricks, then too bad.

    One is taking something away from the people who play your tracks, the other is allowing players the decision.

    Those are not contradictory statements.
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  8. #18
    empecee's Avatar Senior Member
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    Originally Posted by RoguishRonin Go to original post
    It's not a contradiction.
    If FMX is enabled, and you don't like using FMX tricks, then don't use FMX tricks.
    If FMX is disabled, and you like using FMX tricks, then too bad.

    One is taking something away from the people who play your tracks, the other is allowing players the decision.

    Those are not contradictory statements.
    i dont think many people had a problem till it affected the leaderboards . what it was not supost and were told it wouldnt . thats why the hate .i used to disable it on my tracks because there were trials tracks and not fmx .
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  9. #19
    RetiredRonin's Avatar Senior Community Manager
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    And that particular issue does not, and has not, affected custom tracks in... 8 months? It is besides the point in this particular instance. My personal opinion on the matter isn't going to change.

    I do not like it when FMX is disabled in a track that serves no benefit other than "Well, I don't like them".
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  10. #20
    empecee's Avatar Senior Member
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    Originally Posted by RoguishRonin Go to original post
    And that particular issue does not, and has not, affected custom tracks in... 8 months? It is besides the point in this particular instance. My personal opinion on the matter isn't going to change.

    I do not like it when FMX is disabled in a track that serves no benefit other than "Well, I don't like them".
    hey thats your opinion . fair comment . like i said i disabled because it wasnt a fmx and personally doing tracks that are not looks silly. and serves no purpose. thats why i dont like it.but thats my opinion. also there are times when your trying a speed run and u accidently set one off . so theres a few reasons for me x
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