1. #11

    Okay I'm getting frustrated. I cannot seem to get a plat on Docking Bay, the second track in the DLC. I find it particularly hard to be a medium, and it's the last track I don't have a plat on. Got one on the extreme before I got his one. Anyone else having trouble on this track? I don't know if it's my bike wonking out, or I'm just not hitting the right timesaver.... Idk
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  2. #12
    KorIash's Avatar Member
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    Originally Posted by pneumaticbog484 Go to original post

    Okay I'm getting frustrated. I cannot seem to get a plat on Docking Bay, the second track in the DLC. I find it particularly hard to be a medium, and it's the last track I don't have a plat on. Got one on the extreme before I got his one. Anyone else having trouble on this track? I don't know if it's my bike wonking out, or I'm just not hitting the right timesaver.... Idk

    I had a lot of trouble trying to get platinum on this track. This track really forces a good speedrun for platinum. It's undoubtedly harder than other tracks
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  3. #13
    Originally Posted by Euphoric Fusion Go to original post
    In my opinion this is the worst DLC yet. Horrible lines, too many custom cameras, glitches, tons of portals, recycled obstacles and other gimmicky stuff just made me not want to play at all.
    Man I want Trials to go back to it's roots and stop with all this flashy stuff that makes it nice to look at and all, but the gameplay is really starting to take a back seat with all these set pieces.

    But hey, that's just why I think. If you're enjoying it then I'm happy at least some people are.
    Exactly how I feel. The cameras bother me the most. The retro level would've been better suited to be a skill game though I still wouldn't of liked it. Also didn't like the helmet or skin. Need more gear. I have a cool million in game to spend. The dlcs prior to this were just getting better and better
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  4. #14
    Trying to speed run and avoid being shot at in Retrospective is the most frustrated I have ever been in a Trials game. This is simply bad game design.
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  5. #15
    Originally Posted by puddinsworld Go to original post
    What probably I am most looking forward to is what pneumaticbog mentioned above - This is one side of the coin. The other side is After the incident. If this is the height of creation, is that the height of destruction??? .
    It's gotta be a lead into Frontier surely, the distopian almost madman esq lands scape in Frontier is perfect for after an earth shattering event

    Which actually means if this new DLC was nessacary in order to complete the story and the end result is we end up being able to build frontier esq tracks

    Than I for one am extremely happy
    Frontiers overall theme is great
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  6. #16
    StormPsykoz's Avatar Member
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    This DLC might take the cake for the worst riding lines I've ever seen. This is just ABSOLUTE GARBAGE. Putting aside the horrible cameras, the tyre glitches and the portals.

    The arcade games in Retrospective woud've been better if they were part of a challenge, not part of the actual track... I liked the concept though. Speaking of challenges, why putting a "Complete the track with the Rabbit" challenge in every track ? Why not simply putting the achievement ?

    Also, the medal goals on the 2nd track and the skill game are ridiculous. I spent more time trying to plat the skill game than getting plat on Way of the Machine.

    There's a lot of other things to mention but I'm just gonna stick to that. Taking in account the work put on all these tracks (Especially Retrospective), all the other positive points and all the negative points, I'd give this DLC a 5/10.
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  7. #17
    What do people hate so much about the driving lines? Besides tire glitches.
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  8. #18
    I like the extreme track driving line but it sucks that its such a short track.
    I mainly call extremes easy when they are short like that.

    Originally Posted by D2Dahaka Go to original post
    The decoration on some of the tracks was embarrassing in places (particularly the extreme) and the lighting (on the extreme in particular) made xbox one look like xbox 360 (no exageration).
    +1 Felt like a TC track on some parts. Lazy deco, like the supercross tracks


    Edit:

    Ninja version is pretty sweet.
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  9. #19
    xzamplez's Avatar Senior Member
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    Pretty much agree with what people have said here. The lines (beside two or three) were sub par, and sacrificed for stupid gimmicks.
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  10. #20
    TeriXeri's Avatar Senior Member
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    I'm about half half on this DLC.

    The idea on the themes were good, except some of the physics & many portals didn't really add more positive to the track drivelines.

    Editor objects are nice.

    It does build up the tension to the last DLC however.

    After the Incident could be some prequel to Frontier?.
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