MK-ULTRA-2020 has turned his Zombie Apocalypse map into a General custer's Last Stand type of map.
The enemy are relentless and you have to protect that Friendly A.I. otherwise it goes downhill very fast - I have not managed to get through this map yet, maybe it will help playing it in COOP.
There are explosive barrels in strategic positions so you can blow up groups of the enemy if you are lucky, everything is there at youre disposal - weapons / health / ammo but it is still difficult.
Very impressive with the lighting this map.
Thank you all for your comments and taking time to look at and play my map,I hope you enjoy it as much as I do.A special thanks to champ also,you are constantly bringing people's maps out of the shadows into the light without any reward for yourself,you have been and continue to be one of the most vital community members we have,hats off to you sir
Thanks sab I really didn't no you was that into zombie apocalypse,your comments are very flattering,as ever it means a lot mate.Originally Posted by Sabotur Go to original post
The reason for the glitchy kill count on zombie apocalypse is as follows,for an added sound effect I traped a civilian over a fire and set the civ ai to constantly respawn which was all good untill the coop patch came through,now for some reason the civilian ai counts as a kill on the kill count,But u still have to kill all the enemy ai 60 I think in total and then the game will end as normal,basically ignore the kill count and kill all enemies
Thank you Jaavaa,I'm really liking your work also.eye for an eye3 looks really good you seem to have utilised all the fun aspects of the game and dropped them into a great landscapeOriginally Posted by Jaavaa Go to original post