Are you on PC Jonny?Originally Posted by Jonny Go to original post
Anyway I have the same problem on PC where favorites seem to dissapear after few days.
I would suggest to post here in the thread I made
http://forums.ubi.com/showthread.php...s-Dissapearing
They told me they where able to reproduce it, but maybe more info from you can help to fix it. Specially if you are on console because at this moment they think it is a PC only issue.
Im on Xbox One. Its not a problem with track disappearing from my favourites, its a problem with certain favourites not being available to pick when hosting a private MP session. Every person i have spoken too on the xbox one has a random selection from their favourites... its strange... lets hope it wasn't intentional...Originally Posted by IImayneII Go to original post
Same thing for the PS4. One time I had the choice of 11 total favorites...another time, 24 favorites. Completely random. Appears to be an error.Originally Posted by Jonny Go to original post
Getting Single Player tracks into the public feed will be solid, when it happens. This is the first step.
Also, the FRIENDS feed does not work. It hasn't worked since day one. Some people come up, others don't.
It's nice to see the 48hr feed up, etc. What happened to a different FEATURED creator every month? 3 were selected, then nothing. Same tracks since the beginning of January. This is an obvious easy fix and oversight.
MP seems to be a bit smoother. Less lag on certain tracks. UGC badly needed in public matches.
I agree that the ghosts are too bright. An opacity slider or just dropping the opacity would be great.
Track central looks nicer, but way too many feeds. I don't believe you need 17 feeds...or however many there are. I'd simplify it or have the option of color coating ones you care about. I'm aware of the custom feeds, but it seems like there are more feeds than current track uploads per day. A little skewed.
I'd make the Uplay pick only take up 2 total boxes, rather than 4...as it is now.
I'm sure most don't care. I think a 5 minute wait enforced is a much better idea. I can't blame people for quitting though. Do you realize how bad most are at Trials? Some of these MP tracks are far too hard for a novice player. They get stuck on an obstacle for 25x and watch someone finish in 40 seconds every match. Must get old.Originally Posted by CypherDextrous Go to original post
Why are so many single player tracks unavailable to play in MP?
Tracks like Whiteout & Devil's Beak wich are the best suited for competetive play since
they are highly technical and filled with timesavers are excluded from single lane MP.
Very dissapointing.
[posted this in another thread as well in case you guys would miss it because im really curious]
Hello,
We communicated it upfront here: http://forums.ubi.com/showthread.php...s-amp-Features
And yes, the missing tracks are not there because of performance issues. May be added later if we find a solution.Second on the list; we are going to start rolling out select single player tracks into Online MP. With this update single lane tracks will only be available in Private Matches but we plan to expand them to Public MP in a future update.
Regards,
Ok En0, thanks for clearing that up.
If its just performance issues then i can understand cuz noone likes a laggy track
I hope you guys will find a way to add them later on because there are quite a few good tracks missing atm.
And i hope it will be playable in public, hopefully with a seperate hardcore mode like in Trials Evo.![]()