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  1. #1

    I'm Done

    First time Far Cry player (Far Cry 4). Although I thoroughly enjoyed the single player mode, the map editor and DLC were disappointing. For the money charged me I can only play the DLC once, really? The map editor by itself is really great but to spend 20-30 hours making a detailed and accurate map that depicts the game play in the game and be out rated by someone that puts fifty rhinos in a pit on a green grid and throws every weapon in the game in front of you? I guess I'll leave your franchise to the fourteen year olds of the world, I doubt very much if I'll participate in any further iterations of the franchise. Uninstalling all this evening.
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  2. #2
    Far_Cry2_Fan's Avatar Member
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    Nov 2011
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    After much consideration, I can't say I blame you.

    Kids begging for dinosaurs and zombies in FC5? I wish these parents would follow the rules and keep their kids hands off titles like this. You mention the pit of rhinos, same exact mentality, about 10 stacks of shingles shy of a 30 stack roof.

    But the real killer is the console BASIS for the game. Don't get me wrong, I appreciate the effort the devs put in to make almost all of the irritants configurable, but the very fact that the PC is hamstrung with console crap urks me to no end. I have a PC, I should be able to walk up to the 3rd stair at a building, hit save, and have it EXACTLY the same when I reload. I also expect essentially unlimited saves, even ten is an artificial cap, just go back to the FC2 save system and keep it that way forever, in every PC game.

    I was elated when FC2 was raw and gritty, and got rid of every element of science fiction. Trigens? Big Bosses? That kiddie junk from FC1 wasn't missed one bit. Trouble is, it came back, though to a much smaller degree in FC3, and now FC4. I didn't mind the "Ink Monster" battle (pretty easy), but the whole "big boss" meme needs to die and stay dead. Why the drugs, especially the way they are done in FC4?

    Kudos to you for putting the time in on a map, but you experience highlights another instance of Ubisoft getting really close to having something really great, but then missing it by "just that much" (Maxwell Smart reference). It's almost as though the devs were on a roll to a perfect single player map making system, then the bean counters of whomever came up with "great ideas" on how to muck it up. It should be simple. Make a map, send it to a friend. Post it on the net, pull it back if you want to. But no, it has to be more difficult than that for some management inspired reason.

    Besides all that, we're very different people, I play single player exclusively, and replay value is everything to me. I'm on my 4th replay now, mixing things up, taking the difficult paths I abandoned on earlier playthroughs just to up the challenge. My 3rd playthrough I walked (or ran) everywhere I needed to go just to see the countryside and enjoy what most people don't even care exists. I'll be replaying this for months if not years, just like I still replay FC2 and FC3.
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  3. #3
    /\ This /\
    I have to say that, as an atheist, the religious element of FC4 makes me groan, especially the scene in the monastery with the goat being slaughtered and Sabal droning on about "cleansing" a 14 year old girl ?
    I would love to know what Ubisoft's rationale was for putting this in ?
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