1. #21
    Originally Posted by flooodi Go to original post
    11.649 with 9/9/9/9 Mantis, full time throttle on Android. Tested 3 times.

    thats wierd... because it's faster than level 10 mantis...
    Unless you are testing full throttle on a completely flat track, the time is going to be affected in some way by the track itself. The full throttle tests have proven that there are differences between platforms, but with so many other factors coming into play any time you introduce any kind of jump or slope, you can't draw any further conclusions. Especially if you are talking about 100ths of a second differences.
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  2. #22
    xitooner's Avatar Senior Member
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    Originally Posted by flooodi Go to original post
    11.649 with 9/9/9/9 Mantis, full time throttle on Android. Tested 3 times.
    thats wierd... because it's faster than level 10 mantis...
    Must hit that sweet spot where you have just enough accel/speed to be competitive but slightly less airtime. Like d0pesheet said, the track itself is working against you at this point; you need a flat track.
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  3. #23
    I made some videos on Android and I'd appreciate it if someone on IOS with maxed bikes could make videos on the same courses hitting only the accelerator so we can compare the physics frame by frame to see how the two versions differ. Here are the Android videos I've made:



    Created to compare Android to IOS physics. Times are all done with 10/10/10/10 bikes and achieved only by hitting the accelerator:
    Armadillo: 11.946
    Tango: 11.886
    Bronco: 11.490
    Agent: 11.471
    Donkey: DNF (Crash at ~4.1 seconds).


    Created to compare Android to IOS physics. Time is done with an 10/10/10/10 bike and achieved only by hitting the accelerator:
    Mantis: DNF (Crashed at ~7.73).


    Created to compare Android to IOS physics. Time is done with an 10/10/10/10 bike and achieved only by hitting the accelerator:
    Agent: 16.481


    Created to compare Android to IOS physics. Time is done with an 10/10/10/10 bike and achieved only by hitting the accelerator:
    Agent: 20.023


    Created to compare Android to IOS physics. Time is done with an 10/10/10/10 bike and achieved only by hitting the accelerator:
    Bronco: DNF (Crashed at ~18.3).
    Note: IOS is known to complete this course with a maxed Bronco.

    Edit: So I just compared these times to the times I had previously posted about and the Android times are now faster than they were on Caves and Mantis no longer finishes. What on earth is going on? We knew the leader board was screwy but even the actual track timer (or speed?) have been changed. How are we supposed to compete in these conditions?
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  4. #24
    justinman114's Avatar Senior Member
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    I have always wondered how sometimes some of the top ghosts (Dave, manchester, etc.) starts out JUST a bit faster than mine, specifically on speed bikes. I know that holding lean backwards usually starts you out a bit faster but this might add even more.
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  5. #25
    xitooner's Avatar Senior Member
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    Originally Posted by Flippant9 Go to original post
    The Cave Test: tier1 Agent, Donkey
    Created to compare Android to IOS physics. Times are all done with 10/10/10/10 bikes and achieved only by hitting the accelerator:
    Armadillo: 11.946
    Tango: 11.886
    Bronco: 11.490
    Agent: 11.471
    Donkey: DNF (Crash at ~4.1 seconds).

    Sorry, I cant do recording. But you are going to find this interesting. I see differences on IOS versus Iphone 6 and ipad 3
    IOS iPhone 6
    ==========
    Armadillo: 12.032
    Tango: 12.062
    Bronco: 11.491
    Agent: 11.498
    Donkey: DNF (Crash at ~4.1 seconds).

    IOS Ipad 3 (4 years old)
    ========
    Armadillo: 11.994
    Tango: 12.046
    Bronco: 11.442
    Agent: 11.439
    Donkey: DNF (Crash at ~4.1 seconds).



    Cave Entrance Test
    Created to compare Android to IOS physics. Time is done with an 10/10/10/10 bike and achieved only by hitting the accelerator:
    Bronco: DNF (Crashed at ~18.3).
    Note: IOS is known to complete this course with a maxed Bronco.
    IOS iPhone 6
    ==========
    Bronco DNF (Crashed at ~17.8)

    IOS Ipad 3 (4 years old)
    ========
    Bronco DNF (Crashed at ~15.8 ... 2 secs earlier)
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  6. #26
    flooodi's Avatar Senior Member
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    These results look actually really bad!
    There is no point of trying for WR if these times differs this much already only by depending by the platform which you are playing.

    How much difference is on every other category, bounces, bunnyhops and how about those swings and moving platforms...?
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  7. #27
    sanymas's Avatar Senior Member
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    Have any one checked the timer on both platforms.
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  8. #28
    flooodi's Avatar Senior Member
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    Originally Posted by sanymas Go to original post
    Have any one checked the timer on both platforms.
    If you read carefully above...

    Originally Posted by Flippant9
    Created to compare Android to IOS physics. Times are all done with 10/10/10/10 bikes and achieved only by hitting the accelerator:
    Armadillo: 11.946
    Tango: 11.886
    Bronco: 11.490
    Agent: 11.471
    Donkey: DNF (Crash at ~4.1 seconds).
    Originally Posted by xitooner
    IOS iPhone 6
    ==========
    Armadillo: 12.032
    Tango: 12.062
    Bronco: 11.491
    Agent: 11.498
    Donkey: DNF (Crash at ~4.1 seconds).

    IOS Ipad 3 (4 years old)
    ========
    Armadillo: 11.994
    Tango: 12.046
    Bronco: 11.442
    Agent: 11.439
    Donkey: DNF (Crash at ~4.1 seconds).
    Tested android times with my galaxy S4 mini, all matched (except agent, but just because I'm missing upgrades)
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  9. #29
    sanymas's Avatar Senior Member
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    Flooodi I was saying maybe the bikes are same,tracks are same on both the platforms but have any one checked the timer maybe the timer is a fraction faster or slower in both the platforms.
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  10. #30
    flooodi's Avatar Senior Member
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    Originally Posted by sanymas Go to original post
    Flooodi I was saying maybe the bikes are same,tracks are same on both the platforms but have any one checked the timer maybe the timer is a fraction faster or slower in both the platforms.
    sorry, I misunderstood you.

    Good point, but that would not solve the issue between timedifference on Ipad and Iphone. Only android vs Ios.
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