1. #61
    so remembering good advice from MBS, adding more cp's..
    Much better now! thank you murder=)


    Its a better track now, maby its borderline extreme/ninja1
    Just some polishing/detail work left.
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  2. #62
    the ninja is up=)

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  3. #63
    Waistless's Avatar Member
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    I do want to share what I've been working on, but without spoiling anything. So here's a small part of the logic instead



    That's 3 arrays tied to 32 copies of the same function, One for State (0 off 1 in use), Activation, and a copied reference to another array of... objects

    Plus a control loop.

    I'll leave you to guess what the hell it does
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  4. #64
    StormPsykoz's Avatar Member
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    I have a ton of WIPs at the moment, will post some screenshots later
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  5. #65
    StormPsykoz's Avatar Member
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    Working on this right now :



    1st obstacle might remind you of a great classic track in Evo
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  6. #66
    i couldnt guess the track.. lol =)
    im fiddling around with this atm, just a part of the track tho :

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  7. #67
    MrGRiMv25's Avatar Member
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    Just started a medium fast-build for PCTC as it could do with some new semi-decent mediums - it will also have a harder technical version.

    As well as the medium I also have an easy'ish extreme on the go as want to get at least three tracks for three difficulties out by next weekend.

    Medium - Jungle/Mountain'y type - Short speed run.




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