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Senior Member
so remembering good advice from MBS, adding more cp's..
Much better now! thank you murder=)

Its a better track now, maby its borderline extreme/ninja1
Just some polishing/detail work left.
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Senior Member
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Member
I do want to share what I've been working on, but without spoiling anything. So here's a small part of the logic instead 

That's 3 arrays tied to 32 copies of the same function, One for State (0 off 1 in use), Activation, and a copied reference to another array of... objects 
Plus a control loop.
I'll leave you to guess what the hell it does
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Member
I have a ton of WIPs at the moment, will post some screenshots later
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Member
Working on this right now :

1st obstacle might remind you of a great classic track in Evo
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Senior Member
i couldnt guess the track.. lol =)
im fiddling around with this atm, just a part of the track tho :
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Member
Just started a medium fast-build for PCTC as it could do with some new semi-decent mediums - it will also have a harder technical version.
As well as the medium I also have an easy'ish extreme on the go as want to get at least three tracks for three difficulties out by next weekend.
Medium - Jungle/Mountain'y type - Short speed run.

