1. #41
    Originally Posted by IxKILLxZOMBIES Go to original post
    I've not got any trials friends online at the minute so I can't test but it's letting me set up a private match with single lane custom tracks from my favourites is this so we can play some simple tracks or just a mistake

    P.S on the op I fully understand if it can't be done it can't be done
    Tested. all costum tracks I've played work fine so what's the problem with the solo tracks?

    Edit: ok some tracks do lag a bit

    P.S As to the P.S in that last post from playing about 40 custom tracks on 360 an getting little lag it seem it could easily be achieved with a little editing of the tracks maybe one of the top community builders on 360 could volunteer if redlynx can't put the time in to editing the tracks obviously there's probably secrets you would have to remove from tracks before giving the volunteer access to the tracks but I can now see it is defiantly possible to get it working on 360 after playing all the custom tracks I just did in a full lobby
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  2. #42
    Originally Posted by RoguishRonin Go to original post
    It’s not a decision that has been taken lightly, but it is not possible to implement a Single Lane Multiplayer mode in Online Multiplayer on Xbox 360.

    UPDATE: 2/24/2015
    I'm sorry to come back to it but I see it every time I'm on the forum please remove that last statement from your post. as you said earlier in the post the tracks were optimised for single player fair enough but as we all know redlynx create the tracks in the editor and could therefore re-optimise them for multi which would probably just mean removing all the logic for the challenges that are completely unnecessary in a competitive multi-player.

    So to me that last statement seems to be a lie maybe unintentional or maybe I'm wrong maybe this solution was tested but from the statement "optimised for single player" I guess not

    Or if it's not a lie for some other reason please explain because knowing you can edit tracks at any time it just don't add up and I'm sure other people noticed this too and would have more respect if you just said look yes we could re-optimise them but not that many people play on the 360 anymore and we decided not to put resources in to this rather than saying its NOT POSSIBLE when I find that very very hard to swallow.
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  3. #43
    RetiredRonin's Avatar Senior Community Manager
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    It's not a lie. Those tracks were already optimized for X360. What you would end up with wouldn't be the same tracks, and really, isn't that the whole point?
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  4. #44
    Fair enough if that's the opinion of redlynx that it would seem low quality or maybe tarnish the tracks lots of people put a lot of work in to the theme the fell and the hole atmosphere of a track but for a competitive multiplayer I'm sure most people would have been happy with just the line kept intacked and some generic indoor theme or even just a striped down version but I understand that would probably take a lot of work.

    But maybe something to keep in mind for the next trials game you could build the line to all tracks first and from then on build two themes around the line one pushing the engine (on next-gen alone hopefully) for single player and one with a simple generic multiplayer theme for online single lane that way all tracks/lines will be available for multiplayer.
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  5. #45
    Do you really still hope for a next Trials on Xbox 360?
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  6. #46
    Originally Posted by p_a_d Go to original post
    Do you really still hope for a next Trials on Xbox 360?
    Did you even read my post I clearly said on next gen alone hopefully
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