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  1. #41
    Ubi_Jax's Avatar Community Manager
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    Originally Posted by Sabotur Go to original post
    Has the Featured List been updated yet?
    Hey Sabotur (sorry I didn't back in touch to your last question).

    The lists should appear to be updated for PS4, Xbox One and PC.

    We're still working on getting updates for other platforms.

    We'd like to continue to encourage players, if you've come across a good map, or have made one yourself that you'd like us to check out, please let us know!

    Thanks.
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  2. #42
    AKAFootloose's Avatar Member
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    Originally Posted by Ubi_Jax Go to original post
    Hey Sabotur (sorry I didn't back in touch to your last question).

    The lists should appear to be updated for PS4, Xbox One and PC.

    We're still working on getting updates for other platforms.

    We'd like to continue to encourage players, if you've come across a good map, or have made one yourself that you'd like us to check out, please let us know!

    Thanks.
    Featured List still looks the same on PC
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  3. #43
    Ubi_Jax's Avatar Community Manager
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    Originally Posted by AKAFootloose Go to original post
    Featured List still looks the same on PC
    Right will investigate further and get this resolved as soon as possible.

    Thanks.
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  4. #44
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    I just played a new OUTPOST map created by Rubus5 named "RED Fortress Fang Li". I must say I was impressed! A newcomer to the Map Browser but hope to see some more from him in the future. Rubus5, If you read this ...keep at it! I have a suggestion though, turn off "snap to terrain" Only a couple of minor flaws noticed ..such as one grapple ledge turned backwards (that's why you had to add a climbable plank). Refreshing to see it didn't have an overwhelming number of AI's and alarms. Excellent Work! Great detail, Great Gameplay, and a Great layout, I like your style dude.

    AKAFootloose
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  5. #45

    [PC] New Assault Map "Operation Shiva 2.0"

    So this is my first FC4 map... the title references the Hindu god "Shiva the Destroyer". It basically consists of attacking two separate outposts that are fairly close in proximity. It was definitely a learning experience overcoming some of the short-comings of the editor. I spent quite a bit of time rearranging things in the map in order to provide a solid flow to the game play. There are a couple of cool easter eggs in the map (not really that hard to find). Please check this map out and provide feedback.











    Consideration for a spot in the "Featured" section would be much appreciated!!
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  6. #46

    Extraction Map "ESCAPE FROM MOUNTAIN' by thilbow --PC

    I just played this map and was beyond impressed. Took me a few tries to beat it. I have to admit I haven't even tried making maps yet, but I've played hundreds and I have utmost respect for map makers-- some of you deserve jobs with Ubisoft! There was just something unique about thilbow's ESCAPE FROM MOUNTAIN, despite its lackluster title. The complexity of the map and the progression made it feel like a genuine FC4 mission. All that and very few bugs! I've played other maps that were similar, but this is the first one that actually inspired me to hunt down this forum and thread, log in and comment. Definitely check it out!
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  7. #47

    Extraction map MCP Stronghold - PC

    I enjoyed playing extraction map MCP Stronghold by MrChrisPe. But I have not figured out how to exit it. I have killed everyone (I think) and at 0m from exit point, but it wont complete. Can anyone give me a hint?
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  8. #48
    AKAFootloose's Avatar Member
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    You must me looking at the marker on the mini map. You have to fly one of the buzzers to the extraction point high in the sky marked with a green flare. I was unable to play this one because the creator used too many objects and AI...fps dropped too low and very jerky. You have to have a VERY good gaming PC to play it..

    AKAFootloose
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  9. #49
    Thanks AKA. I had tried that before but I didn't hover as accurate as needed. Incidentally, I used a shortcut where you only need to kill 3 heavies and 2 normal guys to exit. Thanks, MrChrisPe. I had had before some jerkiness on the big deck, but not bad.
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  10. #50
    I hate to revive a thread this old, but I have to agree with the praise for this map, Escape From Mountain. Except for a few holes and crevasses I fell in near the start that I could not jump or climb out of, a messing texture here and there and an enemy or 2 trapped in terrain, this is a challenging well laid out map that took me over an hour to finish. There are 3 versions of this map out there, by 3 different authors. Obviously, you want the one with 4 stars by thilbow.
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