1. #11
    Originally Posted by mutetus Go to original post
    Never noticed anything like this, but I'll take a looksie and try to find what's the problem, though it's like finding a needle in a haystack with current information.
    Perhaps it has to do with a tile network connected to an object, grouped, and saved as a favorite... I had a missile grouped with interval trigger, ope and linear data sources saved, and when I tried to use the missle (grouped) that's when all events detached.
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  2. #12
    Originally Posted by ILLskILL KILLER Go to original post
    I've had the same thing happen actually. Seems like it happens when I pull complex objects from my favourites and place on the driving line.. I could be wrong.

    Basically everything that moved, won't anymore... Ope cards detach from the target object, custom camera disconnect, basically the even cards detach and you have to go back and reattach it all. Very, very annoying malfunction.
    IllSkill Killer, this happened to me too. Here is a video of it happening. https://www.youtube.com/watch?v=kuGd4Iv22xY
    Here is my thread about this. http://forums.ubi.com/showthread.php...ming-disappear
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  3. #13
    funktastic-'s Avatar Banned
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    I dont know of any other way to explain errr ..

    i am using events such as opes to open a door and physics to put physics on objects and they fall , but when this happens nothing worked. The physics didnt come on the object and it never fell , the door just stayed shut and i slammed into it. Nothing was being activated that was using physics or opes. It was like my track was dead , or like someone had turned the electric off ,Imagine trying to turn the lights on in your house but nothing happens thats exactly what happend. Not sure which other way i can explian it matetus , thanx for trying to take a look bud if it happens again the next time i go in the editor i will try and grab a video or something that might help you.

    I can imagine how hard it is to find things in there bud , but you can do it , you got the stuff
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  4. #14
    funktastic-'s Avatar Banned
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    Hi swamp balls and killer , whether my problem was the same thing i cant say but i have now discovered that i too have the same problem with them un doing them selfs. It has happened to me around 3 times so far tonight and its dam frustrating. I have to go back over every event or ope and tie them all back together again. i have been going in and out of favs and i asume this is the problem however the favs i have been using are very small and not loaded with lots of logic or objects. If i recall i have gone into favs for a few logic events i have set up like opes and also a few custom objects but they consist of only a few objects in all so i dont think its to do with how heavy or loaded the favs are. I suspect it is linked to the ever regular problem where the saves are being corrupted and it seems like its just spreading.

    I really hope this can be fixed soon and the original problem as its is such an hassle having to either not use favs at all or go back over all the track to re - tie the logic back together over the entire track. Please try and fix this , i know its a really complex editor and i would not know where to start but its really putting me off making tracks even tho i am pushing on through it at the minute. The new dlc is awsome and im loving it but its kind of loosing its appeal with this problem in tow.

    kind kinds

    funk
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  5. #15
    funktastic-'s Avatar Banned
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    is that actually being looked into too ?

    I think i have narrowed the problem down to it being saved logic in favourties. It seems to be logic that is saved as favourties be it even a small ope logic. It somehow disconnects all blue connections from their targets. at the minuet i am having to redo every logic cube i have set up instead of having the option of taking them already saved within favs.It is that bad that it actuall disconnects every target source throughout the track.

    Is this only happaning to a few selected people or is lots having this same issue ?
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  6. #16
    iqLay2's Avatar Junior Member
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    Hi funktastic, i had the same, where in a sudden every connection to data sources, state events and camera's disconnects. I was trying a mini game in my panda track and if i remember i was also using favourites(not complex tho) also i have 1 favourite when i highlight it the game crashes and app closes asking to update lol. So i think there's a big bug in favourites. Messg me if there is any solution psn kasamofasola
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  7. #17
    funktastic-'s Avatar Banned
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    hi bud i remember your name kasamofasola i think on a leaderboard of my tracks , cheers for playing them.

    Yeah there has been a bug in the favs on some were it just crashed the whole editor i still have this problem also and cant even get in to the corrupt save fave to delete it so it still happens on the odd occasion i may go past it. As for the other problem its most likely the same thing spreading becuse its being left and not mended but im no developer to dont really know. I hope they look at this probelm soon but it doesn't looks like anyone is actually replying to my post regarding this. Ok at first there was but it seems to have just been pushed aside or the problem ignored. If i hear anything bud i will send you a message via psn dude

    thanx for the reply anyway
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  8. #18
    mutetus's Avatar Trials Developer
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    If you guys could recreate the favorite group that causes this, it would be sweet. I've tried to recreate this, but I can't tell from the video how the favorite group was created, like were there objects on different layers or existing connections to objects/events that weren't included in the group.
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  9. #19
    funktastic-'s Avatar Banned
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    I will have a look mutetus , i think my ope was part of an exsisting group but for me it it does it on all logic that i go on in saved favs. How do i work out or remember if i saved it from part of something else. No doubt i would have selected the parts i needed from an already grouped event and then saved them. I cant remember ever sitting and creating them purposely to then save so yes i think they were part of something else originally. On mine it not a piticular group , i used the ope as just an example , its seems to be happening on all logic that i have saved. I will try to dig my self and try and be more informative but im not very good with all this sort of thing , if you saw my logic and the way it was set out it is just choatic in there.

    When things go wrong i just bang things about in the editor till it works lol... will try my best to help further tho cheers for looking and trying to help

    Not that i know anything but have you tried just creating a simple animations and then selecting the tile icons and saving them to favs then going back and selecting them. I think they are also tied when saved. You most likely will have done this , just a thought , i dont know anything about the editor and dont wanna sound as they i do
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  10. #20
    funktastic-'s Avatar Banned
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    sometime today i will try and make a quick clip of what happens and upload it

    cheers
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