There's evidence throughout the game that they made certain things easy to do for those not liking certain parts or struggling with them.Originally Posted by MikeWeeks Go to original post
Like how you can get the first two outposts undetected quite easily just by enticing the elephants to ransack them, or how they made the wingsuit ascend and descend quite easily in the canyon at the end of Death From Above, while nowhere else in the game it controls that easily.
It's not like Ubi is blatantly putting in extra hard or annoying content without considering player preferences or struggles.