🛈 Announcement
Greetings! Far Cry forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Texture detail on certain distance changes w/ square-y fade. Intended? Video inside

    Sometimes when I'm a certain distance from an object, lets say a specific rock wall, the textures/shaders on that wall will blend a bit and get kind of square-ish and fuzzy, kind of like a texture overlap with the texture/shading. It only happens in a couple spots on the object and if I walk back and forth I can make it happen over and over. This also happens rarely when objects fade in and out on the object LOD. It doesn't happen a lot but it reminds me a bit of the foilage texture flickering in far cry 3, because it will only happen at a certain angle, with a certain object, at a certain distance.

    Just wondering if that's part of the game or is something screwed up? It looks like a lighting issue. It's usually not too big of a deal, it doesn't happen often, but it's a little annoying.

    I can replicate it by walking forwards and backwards and looking at a certain area so I don't think it's video card artifacts, seems more like a AO problem or something. Can anyone else comment if they get this kind of thing?


    Here's the video: https://www.youtube.com/watch?v=Jf0h...ature=youtu.be
    Share this post

  2. #2
    Hello and I got the same thing after putting the new drivers of yesterday I have not tested, but to know is the game itself just to the dagger that he got these artifacts is obviously the game .... This Be calm not only yourself.
    Share this post