I liked a majority of the changes. Testing grounds work is always a plus and it's good to see that characters are still being evaluated and changed. A little worried about warden's new feat but we'll...
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I liked a majority of the changes. Testing grounds work is always a plus and it's good to see that characters are still being evaluated and changed. A little worried about warden's new feat but we'll...
Thanks for posting these they were super helpful and just confirms for me that light spam is going to be even more a non issue with these changes. In all honesty I kind of looked those over in the...
You make it sound like reacting to a light is some insane feat to accomplish and there is no reward associated with it. For most heroes, parrying a light gives you a heavy that equals around the same...
I'd like to add that I do play on pc, and I know this will make it even harder for console. But I still would like these changes to go through.
So it looks like I'm going to be one of the few who likes these changes...I agree that the turtle meta will take a hit if this is implemented, which is a direction this game has always been striving...
Lightsaber effects was one of my favorite things they ever did and it was only for a day. I'm literally waiting for may just for that. I understand that they have to be careful to avoid copyright and...
What were the changes that they're talking about with nobushi? Was it on a Warrior's Den?
This...this would be awesome. If the toggle can be applied I don’t see why it couldn’t be put in the game.
I didn't really want to make a post about this, but it's getting increasingly frustrating each time I play (I'm on console atm). I frequently run into players that are running 100 to 160+ ping...
I've talked this over with other players and I agree pretty much with everything here. One other important aspect of reflex guard is you can't see where the opponent is guarding initially (This is...