As y’all can clearly see Ubisoft, stop giving us crap we didn’t ask for, nobody asked for perk changes, no one asked for this garbage combat system, we asked y’all to fix light spamming and revenge...
Type: Posts; User: Recklessroyal29; Keyword(s):
As y’all can clearly see Ubisoft, stop giving us crap we didn’t ask for, nobody asked for perk changes, no one asked for this garbage combat system, we asked y’all to fix light spamming and revenge...
NERF ALL OF THEM!
What was your purpose in making all of the WuLin insanely fast? Why does a Nuxia hit like a berserker? Why are they the perfect characters for tank scenarios? You can’t parry the...
His Rework is completely and utterly annoying.
His side step dodges EVERYTHING you throw at him, INCLUDING THE HIGHLANDER'S SWINGS. Seriously? A giant Claymore swing misses a man who sidesteps...
Meant the ability to feint them, repeatedly. With seemingly no cost to your stamina.
Doesn't distract from the fact the rest of the stuff is true.
The Kensei is a headache and irritating to fight and people are abusing that fact.
He is entirely too fast, he's about as fast as an Orochi and he's supposed to be a VANGUARD, not an ASSASSIN....
I have been playing this game since March of 2017, and I have thoroughly enjoyed it all the way up until now with the nerfs and buffs that have come and go. However, there are certain characters I...
Gladiators= Trash (Toe Stab, Toe Stab Knockdown, Spamming light jabs)
Shaman = Trash (Unpredictable Lunge Heavy, Blood trance lunge takes too much health and can be done too many times without that...
Unnecessarily overpowered, just like the Centurion, numerous unblockables, and you give it a bleed damage on top of that, why? For what reason? Stop showing favortism and make a balanced game.
Ya'll continue to favor the Knights with every new edition, gladly its the last one. WIth the centurion you created a monster of a character that can kill any and every character in 6 moves without...
You all have made the worst error with this. When a character is parried they can be grabbed and can't counter the grab, so they have no point but to either get hit, then if they are out of stamina...