As the title says, I can't move my camera when waiting for a respawn or when the team is breaking. No spectator buttons work and I can just see my corspe.
Type: Posts; User: corn_.bread; Keyword(s):
As the title says, I can't move my camera when waiting for a respawn or when the team is breaking. No spectator buttons work and I can just see my corspe.
It's not intended for old-gens to be at a disadvantage. It's because the last gen consoles don't have capable hardware to run it that high
EDIT: heavy to demon's embrace
Well now you can feint the unblockable instead of committing to that god-ridden demon's embrace plus the dodge forward heavy could come in handy for multiple scenarios and not exclusively for people...
They're also used in gank situations, you don't have to be knocked off for the jump attack to land.
Beachhead and Sanctuary bridge, but this is more about implementing the algorithm I mentioned.
Theres nothing wrong with drop attacks in general but there should at least be an algorithm where jump damage is calculated by jump distance. Let the big ledges land 1 hit kills but with the small...
EDIT
Besides a 1 hit kill it should do a considerable amount of damage depending on the distance, this would be a cool algorithm.*
So this is you hating on the character but giving no valid reasoning whatsoever other than 4th grade insults and logic, get lost
Think about it: Wouldn't it be cool if jump attacks were determined by jump distance? It doesn't make sense for these ledges shown below in Sanctuary Bridge to grant a 1 hit kill. There are others...