I've had issues for the past couple months with being disconnected from the servers after a ranked match was concluded and I was receiving my rewards. Upon returning to the multiplayer menus I would...
Type: Posts; User: bitz_meister; Keyword(s):
I've had issues for the past couple months with being disconnected from the servers after a ranked match was concluded and I was receiving my rewards. Upon returning to the multiplayer menus I would...
This is a widespread issue. Stop telling people it isn't please, Ubi. It is happening to many many people across all platforms. It is an Issue that happens repeatedly in one play session and if you...
This is a widespread issue. Stop telling people it isn't please, Ubi. It is happening to many many people across all platforms. It is an Issue that happens repeatedly in one play session and if you...
This is a widespread issue. Stop telling people it isn't please. It is happening to many many people across all platforms. It is an Issue that happens repeatedly in one play session and if you are...
I can confirm this is happening on PS4 as well. On the Reward screen after the match has ended and it is giving me my updated rank, I get disconnected from the servers and when I go back into the...
Sorry I took so long to respond, I could not find what section I put this post under and forgot about it for a while. As of 2/11/2019 It is still happening. I play on PS4. This doesn't seem to happen...
I was just disconnected at the character select screen of a duel. I can confirm that you get a penalty for being disconnected by the game.
I do not know if this is a known issue yet or not but i wanted to bring it to someones attention. I was in a casual dual match when you are selecting your hero for the match. On that screen i was...
Agreed this is extremely annoying and it seems to be happening a lot to me. The quitting penalty clearly isn't enough of a deterrent for these people and why should I be penalized for THEIR quiting.
This is pretty much explained in the title but I'll add a few details or insights. This could basically work like elimination where each map is completely open and has buffs spread across it....