Pretty sure most people here agree that if we looked at this from a fighting game lens, berserker feels like the balance of the game. He doesn't have ridiculously OP moves and gives that sense of...
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Pretty sure most people here agree that if we looked at this from a fighting game lens, berserker feels like the balance of the game. He doesn't have ridiculously OP moves and gives that sense of...
Orochi storm rush is complete parry bait, that's why. Once I see them dip back I move guard stance to the side their on, back off and wait. If they do fire it off, parry and get a free heavy hit off...
Well I meant that in the sense of there is no move to counteract a pesistent guard.
Here's what i mean
Knight classes
Warden: shoulder bash
PK: lights with a fast recovery time, opening...
Only time top heavy is guaranteed is off a wall bounce which would require a throw. Top heavy is not guaranteed off a parry alone, or even off of guardbreak.
No need for name calling, we can all disagree and while I do agree it's annoying, it's by far not game breaking lol
Yeah I posted in that thread right after that comment lol.
Did worlds collide or something? Did we actually AGREE ON SOMETHING?
Someone call an ambulance, I must not be feeling well...
But in all seriousness, this is LONG overdue if it does stay
I had to, he left it wide open, and for what it's worth, I agree there are a crapload of things wrong with the game. Everything posted here, but it doesn't stop me from loving the game for what they...
Maybe I'll stop getting pinned after my second hit now when I am engaging an enemy and some random cent just destroys me with that god damned thing. So annoying when something says hyper armor and...
It would certainly make taking flash granade feat and other feats that hit the ground a lot more viable. I think that would be hilarious to see someone toss a nade and disable my traps and I am...