I just made a new skillgame on extreme difficulty & I badly need constructive criticism.
The idea is similar to Infinite Trials; you have to get to the next teleporter to ascend a level in the...
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I just made a new skillgame on extreme difficulty & I badly need constructive criticism.
The idea is similar to Infinite Trials; you have to get to the next teleporter to ascend a level in the...
Thanks!
I was originally trying to go for something even more ambitious; have the rider racing to try & board a departing ship, and have the ship moving while the rider was traversing it, but it...
First Track I've made on Trials Fusion & also the first track I've made on a Trials Game, and far out it took an insane amount of time & effort; 3+ weeks at least.
Constructive Criticism...
I have one more question.
There are other existing Rollerball Levels on the PS4, and whenever I view a replay of someone's time on one of those levels, I get an error message after about 3...
Works perfectly now, thanks a bunch!
(as it turns out, when I unglued the effectors, one was disabled for some reason, so that's probably why it didn't work before)
Just did this, but it didn't work. It still has the distorted control problem.
That'd be awesome. Even a screenshot would be very helpful.
I did what you said, but now it's escalated to a whole new level of confusing. The ball isn't moving uncontrollably forward anymore but the controls don't make any sense.
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Where I tilt the...
I'd say I'm confused right about now now.
I think I did everything, but the ball only goes right & forward, and because I can't go back & left, the rolling never stops. Not only that, but back &...
Ok, I've gotten rid of the Effectors pointing diagonally, set the rest of them to Activate on Diagonal. It now looks exactly like the Trials Evolution Example Map.
Physics are on.
The weight is...
I actually have Trials Evolution on the PC, so I checked there just to be sure. I've come up with a similar contraption: giant area effector with a complex direction stick/state event system; the...