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  1. Replies
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    Well... I just got the fire in the deep dlc......

    Well... I just got the fire in the deep dlc... Wow, all those robotic parts! I have to rebuild my robot now, this will help bring back the track performance on my track, as my current massive robot...
  2. Same problem. Canada, xbox 360. Available in xbox...

    Same problem. Canada, xbox 360. Available in xbox marketplace for 4.99. Want me to pay even though I bought seasons pass yesterday.

    In game, there it is, today it wants to download. Yay! Thanks...
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    I was wrong, I have figured out away to animate...

    I was wrong, I have figured out away to animate with physics and ope, and how to move the physics bubble. I have successfully made the robot take its first steps, and it looks like my hard work is...
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    Perhaps it has to do with a tile network...

    Perhaps it has to do with a tile network connected to an object, grouped, and saved as a favorite... I had a missile grouped with interval trigger, ope and linear data sources saved, and when I tried...
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    State events as well. It took forever to figure...

    State events as well. It took forever to figure it out, it was driving me nuts! It isn't constant either, sometimes you pull a custom favorite, and it's fine, other times, all events detach.
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    I'm almost positive the problem occurs when...

    I'm almost positive the problem occurs when pulling out a custom object from saved favorites.

    All events detach from their targets. So say an ope with x and y linear data sources, it will stay...
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    I figured it out! Totally proud of myself on this...

    I figured it out! Totally proud of myself on this one!

    So, upon hitting a checkpoint, the rider/bike freezes, and game character changes to a dummy object which is glued to a custom camera......
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    I've had the same thing happen actually. Seems...

    I've had the same thing happen actually. Seems like it happens when I pull complex objects from my favourites and place on the driving line.. I could be wrong.

    Basically everything that moved,...
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    Physics bubble animation question

    Ok, I have a challenging question, hopefully I can explain this properly.

    As some of you may know, I'm building a track featuring an animated robot, however my problem is the physics. The robot is...
  10. Looking to learn more about data sources etc.

    Hi everyone, I'm curious if there is a list that shows each tile, and what they can do and what attaches to what?

    For example, the variable data source uses the set event tile, but I would never...
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