I am apparently one of the few who enjoyed the diversion of the towers. But I totally 100% agree with (whoever made) the comment that there should be some believable story-related reason why a tower...
Type: Posts; User: SevenNine1; Keyword(s):
I am apparently one of the few who enjoyed the diversion of the towers. But I totally 100% agree with (whoever made) the comment that there should be some believable story-related reason why a tower...
I agree with you on this point. It would take away from the general game pacing if you had to spend too much time working on upgrades.. and even more if you had to scavenge for materials to implement...
I think I'd rather see a game mechanic where the enemy could come back to retake outposts that you've secured.
I know FC4 tried to do something similar to this, but it was just a raid, and you could...