Hey all, I know it may have been asked before, but It seems odd that I'm suppose to build by overlapping and sticking stuff in stuff...but the engine doesn't seem to like a lot of my brush/mesh...
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Hey all, I know it may have been asked before, but It seems odd that I'm suppose to build by overlapping and sticking stuff in stuff...but the engine doesn't seem to like a lot of my brush/mesh...
I would disagree. Go outside and look around. :)
Warm Regards,
* The lighting never changes, fyi.
Of course it's a problem, it's a huge problem. I'm not sure you understand the issue here. The walking path texture has shifted off the path. All 'foot traffic'...
That would be very odd that the painted trees change the texture, I'll try that.
By the way, sometimes the editor will show a certain painted tree grouping, and when I 'play' it, the painted flora...
Not to be rude at all I promise but I can see exactly what I'm talking about. And even if I couldn't I've explained it so you don't need pictures. I even drew pretty red lines...lol.
The problem...
At first I really loved the editor...
Then I spend a week creating a map, and every time I publish it, the entire ground texture shifts 4 feet--which makes all of my paths and foot traffic...
The only reason I bumped this post, is because I just wasted so many hours polishing and improving my map and it happened again.
ATTENTION UBI MODERATORS
It did it again. When I published my...
This map looks fantastic. Really nice all around. Very convincing build. Can't wait to play it.
I'd love to see the lighting settings and placement of lights...
These screenies look like ultra...
I think right now that system is broken and/or unmanaged. No one is easily able to delete their own maps.
I wonder what the reasoning of the devs was to not include a 'delete' to map options in...
Ya, thought about that, sorry. Right click on image and 'open in new tab' and you'll see it better. I'd open arcade, screenshot, open PS and save it, upload it, and post it again, but I'm too...