So, if you are with lag (latency, ping, setup is enough to run game, controls do not work), you really do nothing to counter guardbreak in addition to being lucky. But, in some good situations, if...
Type: Posts; User: T.Solotov; Keyword(s):
So, if you are with lag (latency, ping, setup is enough to run game, controls do not work), you really do nothing to counter guardbreak in addition to being lucky. But, in some good situations, if...
Cryies about Nobushi (or Peacekeeper)...
I have to say than, some people, here, want play a One Buttom Spam game...
I want play For Honor...
First, I'll write in Portuguese, cuz I'm a Brasilian player. If you want to understand what I'm saying, follow the link below and translate my words.
https://translate.google.com/?hl=pt
Segundo,...
Exactly this.. If you do not get counter guardbreak, or can not reach the skill to do it, dodge it, simple that.
I have to say, I'm so afraid with For Honor. Why? I never saw a so perfect game like...
Not, she not needs nerfs. Trully any hero not need a nerf. The game is completly awesome like it is right now. Only study your hero class and practice it. You will see thats nothing have to be...
I agree.
But I have to say, in some cases, if you are playing on PC without joystic, the imput lag of Keyboard+mouse will hurts you, and make your character not response your command (be whatever...
I'm totally with you. This mechanic is the unique way to try to stay alive when 3v1 (you being the 1), and sometimes (most of times) you will die if not disengage from opps, even if you're in revenge.
Here I found no problems to control defense by keybinds (after to practice too much). I made this keybinds at numpad and, when I'm on guard, I put my hand off mouse and on numpad instead. Attack and...
The question is, PC Controls not are intuitive to begginers. Unless you be a veteran player in Mount and Blade, you do nothing to parry, dodge or combo with this way of control.
Like I said before,...
EXACTLY! Mouse defense is so bad, because we have to move and block/dodge strikes, and, when we are in movement,defense is crashed by our selves.
To fix it, I'm trying to defend by keybind defensive...