The civilian AI is way too aggressive. There will be times you accept a quest from someone to defend them against brigands, but then when you kill a few of the attackers your quest giver apparently...
Type: Posts; User: WingedBeing; Keyword(s):
The civilian AI is way too aggressive. There will be times you accept a quest from someone to defend them against brigands, but then when you kill a few of the attackers your quest giver apparently...
Just answer the poll at the top. Internet petitions are always the best way to enact change beyond our control! /s
But seriously, I'm not sure how else to get the message to Ubisoft that we want...
Can we get some kind of official response regarding this feature? I want to know if I should stop holding my breath or just wait for it to be patched in. Doesn't seem like it'd be too troublesome...
I totally agree. I've stopped playing, too, in hopes that this is patched in.
Yeah, a separate one that doesn't make your headgear invisible during cutscenes and dialogue.
I'm not sure if this is is a last minute decision or something, either, since the game advises you to wait until you level up before you fight the first bounty hunter...bug what's the point of that...
The enemy scaling, upgrade costs, low amount of materials in each booster pack, and paltry amount of gold in each container were all implemented synergistically to tempt people to spend money on more...
Yes, Ubi-Zubi, thank you for advancing this to the team! I should have thanked you in my response but I forgot myself.
I haven't had a long while to play, but I really like some of the hoods I've grabbed. The shroud looks sick.
Ubisoft,
Odyssey is amazing, and the gear you have crafted for us to wear while we traipse through Greece is sexy af. The only problem is that I can't show off all my fresh digs to the denizens...