I agree. Or even just simply add more NPC's period per player (even if solo) and stop enemy ability/grenade spamming (they should have a realistic cooldown as agents do). i have posted several...
Type: Posts; User: GroundHog 069; Keyword(s):
I agree. Or even just simply add more NPC's period per player (even if solo) and stop enemy ability/grenade spamming (they should have a realistic cooldown as agents do). i have posted several...
They could always increase the cooldown, lower the accuracy, and then if for some reason all the fights seem too easy....just add enemies in numbers. We aren't hitting targets at 100% and we have...
I think the Division as a whole is a good franchise and good concept of shooter/RPG. However, I think the game needs to be challenging but not just by adding health and armor to the enemies. Devs: ...
I agree with almost all of that, and generally I'm PVE only, but I want the current PVP options. I just want it to be doable as a casual player. The DV1 made that impossible for the most part...
I had a lot of sound issues as well. Some of them include:
- no gun firing sound at all or it started late
- if the firing sounded off late, then it just kept going constantly until a weapon...
I played a lot of DV1 and I can say that without a doubt, I am a casual player and I stopped playing in the DZ simply because hardly NO one was in there to actually try and extract gear....people...
In the closed beta I only posted to offer my feedback and provide ideas. That is what beta's are for. I am very hopeful (especially considering I have already preordered this a while back), that...
I agree. I posted during the closed Beta and my biggest issue was the fact that the PVE and PVP areas were so beautiful and open....and EMPTY. There needs to be so many more NPC's to kill. Roving...