sandpants suggestion wasn't extreme in any way, as you only get a snapshot of player locations, so that if you want to find players, you know which direction to run. It's not a wallhack, it just ups...
Type: Posts; User: SgtDmX; Keyword(s):
sandpants suggestion wasn't extreme in any way, as you only get a snapshot of player locations, so that if you want to find players, you know which direction to run. It's not a wallhack, it just ups...
No man, you still don't understand how it works. You have to find the other exotic to be used as a material, in order to upgrade Lullaby or Ruthless. You have to find the Sweet Dreams exotic shotgun...
When I progressed from a WT to another, I got stuck in a loop of the map popping up, showing me I unlocked a stonghold. When I closed the map, it took a second for it to pop back up. I had to relog...
I've also noticed NPC's being slower and having their vision reduced in bad weather, which just adds to the experience. I find it very exciting to engage tough encounters during a storm. One of the...
Well, in order for those talents to be active you need to stay in cover. A grenade can force a player out of cover, and you now have a window of 5+ seconds to burst them down. Sitting in cover like...
They should just give us a level 30 character at highest WT and vendors sell Material Cache, Exotics Cache, Weapon Caches (one for each weapon type), and Brand Caches (one for each brand).
Would...
Of course it was intentional, I just don't understand why they did it this way. One item like this can break an entire build, and it could take days, even weeks to get the item you want for your...
You can't look at it that way, it's not that simple. An extra second to react means you can dodge, the other guy has to reload, you have time to run to cover, heal up, and reset the fight, and it can...
This right here, is truth.
This is how Division is failing in balancing. Too much focus is being put on metas and counters to them. Sandpants just blew my mind with a single sentence, "a shooter...
200% crit damage and 100% weapon damage at 0 armor.
If that made it into the full game at launch, I don't think the devs do much spitballing at all.
They just put random numbers in and see what...