i was part of a big rogue vs non rogue scrum last night.
it's not as bad as you make it out to be. focus fire + coordinated team play is your friend.
no sentry's crutch to carry you anymore....
Type: Posts; User: thesuzukimethod; Keyword(s):
i was part of a big rogue vs non rogue scrum last night.
it's not as bad as you make it out to be. focus fire + coordinated team play is your friend.
no sentry's crutch to carry you anymore....
this is not something an innocent person says, btw. bs detector went to 11 on this statement.
so. much. this.
it's a weird dynamic.
if you have an aggressive team with enough DPS and some coordination, you can clear it in 7 min, easy.
if you hunker down and play conservatively, it's...
the support team you interact with is likely not the same team that made the ban decision. it's not like they're looking at the evidence and wont show you. they likely dont have access to it...
No offense OP, but this post sounds like the kind of post a (much younger than 61 years old) banned player would make to try and sow doubt about the process.
it ticks all the boxes, and it's a...
No.
even if this was simple to code/add, the whole point of the rogue mechanic is that it's not communicated until you actually go rogue. this would break that aspect of the game (like the dozens...
Yeah, i really want a decent sniper with coolheaded (skills cooldown?). probably overkill with Tac4pc, but something that did some ranged damage would justify this.
the larger question re: this...
191 generally sell unless i dont have that piece (unlikely).
214 evaluate perks compared to current 214 or 191. Sell if not clear upgrade
240. duh.
i will save multiple versions of...
I think you guys are blurring two sets of conditions.
People who blindly think certain numbers matter, regardless of tactics. And people who want to speed-farm the incursion.
I've taken my...
A decent squad with balanced abilities and good shooting can clear the incursion in 6 min or less.
I've had matchmade incursions take that long (or longer) just on the first encounter b/c:...