They:
- Made armor rating useless
- Enemies more aggressive/Flanking
- Enemies increased accuracy with no damage drop off
- Bullet sponge
- Enemy high damage
And still I have people on...
Type: Posts; User: TerminusVicis; Keyword(s):
They:
- Made armor rating useless
- Enemies more aggressive/Flanking
- Enemies increased accuracy with no damage drop off
- Bullet sponge
- Enemy high damage
And still I have people on...
I just wish they didn't mess with Dodge City holster. I miss playing a viable pistol build.
I miss old Dodge City Holster. Running a viable pistol build was a lot of fun. Now it's literally garbage.
Will your extra chromosomes allow you to absorb the answer?
Fix your fukking game before you put updates out. People pay a premium for all of your content just to get fukked over because you guys can't pay attention to your updates.
I knew I'd get a 5th grade response. Learn to read: I said I got melted in 4 seconds. I have zero issue with not being "Terminator" and face tanking everything. Duck and cover is fine. But 600k vs...
Plenty of health. Point is you're pigeonholed into one playstyle only: Cover and shoot at all times.
I get melted just as quickly at 600k armor as I did at 1.3 million. That means certain...
- Put game on "hard" difficulty (one simply step up from Normal)
- Have 1.3 million+ armor
- Step infront of 3 regular red enemies.
- Get dropped in less than 4 seconds.
So when is armor...
Armor seems to have diminishing returns. Even having over 1m doesn't feel "tanky" at all.
I don't know why everybody is whining about "bullet sponges" and that they're too weak to do anything. I've had absolutely no issue transitioning into the DLC whatsoever. It's been fun and NY is...