Love the title phrasing. Its pretty much true.
Try and lure people into the DZ, they will come in to be food for the wolves, before departing entirely again.
You have to make it a pleasant...
Type: Posts; User: cwatz; Keyword(s):
Love the title phrasing. Its pretty much true.
Try and lure people into the DZ, they will come in to be food for the wolves, before departing entirely again.
You have to make it a pleasant...
I just think they need to provide a better experience for it. If you have high player density, or mismatched groups - particularly those whom are also geared to pvp, then the players who wander in...
I dont mind having a semi-pvp DZ. When it plays "just right" the DZ is actually amazing. Just finding that balance is next to impossible.
For example, for solos It just needs to be a solo only...
Doing lower content or getting lesser rewards doesn't feel good as a player, its a killer.
If raid is out of the question, that means solos will have to go in the DZ (which is already skewed...
The game was perfectly fine with playing and progressing that way for the first chunk of its life. No reason it needs to be evaporated off the earth. This is the exact same trajectory D1 had, and...
Hating pugs and not having friends on frequently, solo is the core of my game experience. It got stung hard in 1.1 and pretty much killed in 1.2. I wont even get started on 1.3.
Being able to...
No matter how you slice it, at the very least the direction of the game is an improvement for anyone that isn't full 4 man premade at all times.
With that said, they do need to make sure they have...
Game tier level impacts enemy level/base strength.
normal/hard/challenging effects quality of enemies. red/purple/yellow health bars, types of enemies encountered (random grunt vs fatty flamers...
Of course we have to see how it plays out in a final product, but after half a year of screaming, I could cry tears of joy. After each patch pushing the game farther and farther backwards, it seems...
The game was a little different in fairness. Less gear disparity. Less "pvp dominant" builds/specs floating around. Less premades focused purely on hunting.
Even ignoring rogue, the death...