Your argument defeats itself!
To summarize your issues:
- One shot sniper build
- Powerful shield build x 2
- Powerful skill build
Surely these builds all counter each other? If...
Type: Posts; User: Celtic_Sniper; Keyword(s):
Your argument defeats itself!
To summarize your issues:
- One shot sniper build
- Powerful shield build x 2
- Powerful skill build
Surely these builds all counter each other? If...
You can probably guess my play style from my user name :rolleyes:
I'm one of those annoying people who can play with an MMR all the time with out an huge difficulties.
I can understand all the...
Surely getting the kill is the "work"?
Having to pick up the drops means the short term buff is only applicable too certain builds.
I play as a sniper, I try and keep the NPC’s at the longest...
The developer comments on SOTG makes me think that they haven't read the feedback to date.
A couple of cache sources for materials does very little to address the concerns raised on these forums....
Hunters and Rogues should also drop currency
Problems:
Takes too long apply the weak spot, a rusher will reach you before the weak spot is highlighted.
Hard to pick a target to apply the pulse to, seems to target nearest enemy in...
The increments combined with costs are ridiculous.
I understand you don't want everybody to Max roll their whole inventory in the first week, but the feature is useless in its current format.
...
Just to add to this discussion.
My build is Headshot/Crit Chance/Crit Damage:
- 6 Red cores
- 15% Weapon Damage (WD) from Watch
- 15% AR damage from Specialization
- 5% WD from...
Hahaha, nobody has ever said that about Div 2!
This is something I have seen requested from time to time since D1, but the request usually included making some items like chest or backpack invisible and allowing masks to always be displayed....