On FMB check the box "Parked" on plane properties.
They start on some spawn point - from the high for the lower number - with engines OFF, start then and taxi to runway to take off.
If you want...
Type: Posts; User: Sokol__1; Keyword(s):
On FMB check the box "Parked" on plane properties.
They start on some spawn point - from the high for the lower number - with engines OFF, start then and taxi to runway to take off.
If you want...
In CloD:
http://theairtacticalassaultgroup.com/forum/showthread.php?t=3887&page=2
Sokol1
Tick the option "Temperature effects" or something ... below Complex Engine Management in "Realism" menu.
Sokol1
Apparently no way.
http://forum.1cpublishing.eu/showthread.php?t=30096
Sokol1
Try too with:
JoyToKey,
Autohotkey,
ControlMK,
Xpadder.
Sokol1
I reply in SimHQ. http://forums.ubi.com/images/smilies/25.gif
Sokol1
Two more U-Join with springs, from AviaForum:
http://img296.imageshack.us/img296/3972/ujoinspringlz6.jpg
Strange concept:
http://img517.imageshack.us/img517/3319/ujoinspring2bg7.jpg
Sokol1
Julian265,
Nice work.
Thanks for sharing info about use of HALL. I have two Suncon F-15 waiting for "mods". http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
I found a similar use...
IL2 allows 10 control by axis:
1 - Power (throttle)
2 - Aileron
3 - Elevator
4 - Rudder
5 - Flaps
6 - Brake
7 - Prop pitch
8 - Aileron trim