Loading saves against the AI causes multiple issues.
I was playing with a buddy of mine against the AI in s3 (10 ai's + mirrored map). While everything went fine during play, once we loaded up a...
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Loading saves against the AI causes multiple issues.
I was playing with a buddy of mine against the AI in s3 (10 ai's + mirrored map). While everything went fine during play, once we loaded up a...
Heyo, thanks for coming back to me.
However I was still wondering if nothing could be done about the fact that even if you destroy the buildings that require coal, the bug still persists either?...
It has always been a problem. Even in the non-history edition.
You can find more info on it here: https://wiki.siedler3.net/doku.php?id=en:siedler3:kohlebug
There's a calculator for it here:...
Thanks, you have given me my answer.
Can we still expect one? I don't like wasting my time reporting bugs if there won't be an update anyway.
Once about 40 different buildings need coal, they'll stop working. Please look into this.
Same goes for the barracks, once you have more than 10, they'll stop working. (The extras)
Officer gets stuck near the control point (honestly forgot which one it was)
https://i.imgur.com/GwIFRNT.png
Having invisible wall issues and SSD streaming issues, ESPECIALLY when playing...
Would be amazing if the pathfinding could be a little bit updated to make settlers avoid each other. This would make expanding to other locations around certain corners actually a good thing, because...
Sometimes builders are unable to get to a building, where they just walk back and forth every few moments for like 1-2 cm.
Which is weird, because other units would get to it just fine. ( Carriers...
Not like Settlers 4 should even need 2GB in the first place.