No, I didn't and how would I?
Type: Posts; User: AwwalKenku9980; Keyword(s):
No, I didn't and how would I?
No, I didn't
1. No, I'm thinking 30 seconds.
2. Obviously not, unless there was a bug.
3. No
4. Just Spells.
I heard you guys, so I nerfed it so that tanks will only gain 3 second invincibility, which can be considered useless if you spawned tanks behind your new kid, so I personally think that the changes...
How about this, when spawned all tanks gain invincibility for 3 seconds and all spells get their energy cost decreased by 1. Instead of giving tanks two buffs.
I was originally thinking of making the attack buff triple, but I nerfed it to double because of ManBearPig.
It's a good idea that isn't too broken and it doesn't suggest something as stupid as buffing "flying units" just because a play is too much of a wuss to know that ubisoft is posting broken cards to...
THANK YOU! Please, tell them.
How about an alternative ability: All tanks in your deck get their energy cost decreased by 1 and when spawned, they have double attack for 10 seconds (or invincibility for 5 seconds if people think...
Yes, they do!