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  1. why the PK is better then you'd think

    So a lot of people think that the PK is a weaker shaman at the moment. She can't heal, her softfeint is locked into top direction, she doesn't have unblockables, and If you write a whole list...
  2. I disagree with everything being said here. But...

    I disagree with everything being said here. But responding to every complaint would exhaust me, so I'll just quickly explain why the Shaman is perfectly balanced.

    Her pounce attacks, including...
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    Well in the end this is just a suggestion feed ^^...

    Well in the end this is just a suggestion feed ^^ and there will allways be offended people, no matter what the devs do. Just look at the voiceline backlash...
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    The hardcore players are the ones fighting for 60...

    The hardcore players are the ones fighting for 60 fps in the first place. And If they don't want to change the 30fps lock, they need to solve the issues with alternative solutions. Which they can and...
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    About the console versions

    I get it, 60 fps are "technically impossible" on console.
    Fine, but there's one thing that's absolutely possible, seperate balancing. You know it, we know it, but whenever somebody brings it up you...
  6. 1 chipdamage is a dangerous mechanic to mess...

    1 chipdamage is a dangerous mechanic to mess around with, and personally I think that soft feints and unblockable mixups are the better way of dealing with people who try to block everything. Ubisoft...
  7. Is nobody talking about the Nobushi?

    I realize that heroes like the Lawbringer or the Shugoki are in a worse spot at the moment, but the Nobushi is still underpowered, and needs some changes. A lot of new players are probably saying the...
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    you are trolling right?

    If anything the nobushi needs BUFFS! If you are unable to deal with her kicks, you only have yourself to blame!
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    The soft feint into stun tap was my initial Idea,...

    The soft feint into stun tap was my initial Idea, but here's the problem: some heroes can bloch while dashing, and so they could avoid both the grab and the stuntab without making a read. That's why...
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    Hyper armor wouldn't fit his intended playstyle....

    Hyper armor wouldn't fit his intended playstyle. He's supposed to strip his opponents stamina and then use his zone attack mixup when the opponent can't strike back.
    Personally, I think that the...
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