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    If you're using keyboard & mouse, yes. In Windows...

    If you're using keyboard & mouse, yes. In Windows go to your /Users/<username>/My Documents/My Games/For Honor/ and edit options.ini in a text editor (e.g. Notepad)

    Then scroll down to the action...
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    There are some moves that, if landed, give an...

    There are some moves that, if landed, give an uncounterable ("free") guard break (e.g. Parry if within range). There are some moves that, if missed, give your opponent a free guard break (e.g. dodge...
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    There's already a long thread discussing this...

    There's already a long thread discussing this (see here, also on the front page).

    The current problem is that Guard Breaks, which are supposed to counter 100% defense, are useless (except when...
  4. Again, Guard Break is supposed to be the counter...

    Again, Guard Break is supposed to be the counter to a 100% defense strategy. Currently it's useless at high level because it can be 100% counter guard broken on reaction. If Guard Break actually does...
  5. I agree with the general consensus here that...

    I agree with the general consensus here that defense is currently essentially impenetrable at high level play. The supposed solutions to turtling are:

    Mixing up attack directions (good players...
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    I looked at the animations and the problem is...

    I looked at the animations and the problem is that it doesn't display the moment of execution, just a video of the entire animation. It's nice for seeing if it looks cool, and you can see how long...
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    Oh! I wasn't aware. I'll try that then, thanks. ...

    Oh! I wasn't aware. I'll try that then, thanks.

    Primarily fastest to execute, but secondarily fastest to finish. In most games the execution is the most important part, e.g. when your opponents...
  8. Just wanted to follow up with a guide to...

    Just wanted to follow up with a guide to remapping via Steam Big Picture mode (in the end all you have to do is launch the game through steam, not in Big Picture Mode, that's just for setup.) Simply...
  9. This is true, but unfortunately (or fortunately...

    This is true, but unfortunately (or fortunately in the cases where the game is abandoned before you can assign them,) unspent points are still distributed across all fronts automatically. (I think, I...
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    You make a good point that I hadn't thought of -...

    You make a good point that I hadn't thought of - remapping both guard break AND cancel to the left buttons. I originally remapped guard break, then switched to remapping cancel (which is really hard...
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